package tether import ( "encoding/json" "log/slog" "net/http" "github.com/wisplite/tether/reactivity" "gorm.io/gorm" ) type Engine struct { db *gorm.DB mutations map[string]func(ctx *MutationCtx) error queries map[string]func(ctx *QueryCtx) error tracker *reactivity.Tracker } func NewEngine(db *gorm.DB) *Engine { slog.SetLogLoggerLevel(slog.LevelDebug) tracker := reactivity.NewTracker() return &Engine{db: db, mutations: make(map[string]func(ctx *MutationCtx) error), queries: make(map[string]func(ctx *QueryCtx) error), tracker: tracker} } func (e *Engine) RegisterMutation(name string, mutation func(ctx *MutationCtx) error) { e.mutations[name] = mutation // stores the mutation in the list of valid mutations slog.Debug("Registered mutation", "name", name) } func (e *Engine) RegisterQuery(name string, query func(ctx *QueryCtx) error) { e.queries[name] = query // stores the query in the list of valid queries slog.Debug("Registered query", "name", name) } func (e *Engine) CreateTable(name string, schema interface{}) { e.db.AutoMigrate(schema) slog.Debug("Created table", "name", name) } func (e *Engine) Handle(w http.ResponseWriter, r *http.Request) { reactivity.Handle(w, r, e, e.tracker) // wraps the raw websocket connection with the engine handler } func (e *Engine) OnConnect(clientID string) error { slog.Debug("Connected to websocket", "client", clientID) // TODO: implement the logic to handle the connection return nil } func (e *Engine) OnDisconnect(clientID string) error { slog.Debug("Disconnected from websocket", "client", clientID) // TODO: implement the logic to handle the disconnection return nil } func (e *Engine) OnReceiveMessage(clientID string, msg map[string]interface{}) error { slog.Debug("Received message", "from", clientID, "message", msg) message, err := json.Marshal(map[string]interface{}{ "type": "query", "location": msg["query"], "data": "test", }) if err != nil { slog.Error("Failed to marshal message", "error", err) return err } e.tracker.SendMessage(clientID, message) return nil }