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https://github.com/wisplite/tether.git
synced 2026-05-01 06:22:41 -05:00
update logging and add testing to make sure client IDs are stable
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@@ -41,19 +41,19 @@ func (e *Engine) Handle(w http.ResponseWriter, r *http.Request) {
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}
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func (e *Engine) OnConnect(clientID string) error {
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slog.Debug("Connected to websocket")
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slog.Debug("Connected to websocket", "client", clientID)
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// TODO: implement the logic to handle the connection
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return nil
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}
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func (e *Engine) OnDisconnect(clientID string) error {
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slog.Debug("Disconnected from websocket")
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slog.Debug("Disconnected from websocket", "client", clientID)
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// TODO: implement the logic to handle the disconnection
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return nil
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}
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func (e *Engine) OnReceiveMessage(clientID string, msg map[string]interface{}) error {
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slog.Debug("Received message", "message", msg)
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slog.Debug("Received message", "from", clientID, "message", msg)
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// TODO: implement the logic to handle the message
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return nil
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}
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@@ -9,6 +9,12 @@ function test() {
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type: "subscribe",
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channel: "messages",
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}));
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setTimeout(() => {
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ws.send(JSON.stringify({
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type: "unsubscribe",
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channel: "messages",
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}));
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}, 5000);
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};
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ws.onclose = () => {
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console.log("Disconnected from server");
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