123 lines
4.3 KiB
Groovy
123 lines
4.3 KiB
Groovy
unimined.minecraft {
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minecraftForge {
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loader forge_version
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mixinConfig("DistantHorizons.forge.mixins.json")
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file("build/sourcesSets/main/META-INF/").mkdirs()
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accessTransformer(aw2at(
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project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener"),
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file("build/sourcesSets/main/META-INF/accesstransformer.cfg") // We'd wanna output the access transformer to somewhere where it'll only appear in the final jar
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))
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}
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}
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def addMod(path, enabled) {
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if (enabled == "2")
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dependencies { modImplementation(path) }
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else if (enabled == "1")
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dependencies { compileOnly(path) }
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}
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dependencies {
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// Architectury API
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// if (minecraft_version == "1.16.5") {
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// implementation("me.shedaniel:architectury-forge:${rootProject.architectury_version}")
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// } else {
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// implementation("dev.architectury:architectury-forge:${rootProject.architectury_version}")
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// }
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// Starlight
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addMod("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}", rootProject.enable_starlight_forge)
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// annotationProcessor "org.spongepowered:mixin:0.8.4:processor"
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addMod("curse.maven:TerraForged-363820:${rootProject.terraforged_version}", rootProject.enable_terraforged)
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addMod("curse.maven:TerraFirmaCraft-302973:4616004", rootProject.enable_terrafirmacraft)
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// annotationProcessor "org.spongepowered:mixin:0.8.5:processor"
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// if (System.getProperty("idea.sync.active") != "true") {
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// annotationProcessor "org.spongepowered:mixin:0.8.4:processor"
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// }
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}
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tasks.register('copyAllResources') {
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dependsOn(copyCoreResources)
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dependsOn(copyCommonLoaderResources)
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}
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processResources {
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dependsOn(tasks.named('copyAllResources'))
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}
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afterEvaluate {
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runClient {
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dependsOn(tasks.named('copyAllResources'))
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}
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// TODO this isn't a great place for these, but `tasks.build.doLast` doesn't always work and I'm not sure of a better place right now
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tasks.runClient.doFirst {
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// TODO can we just ignore these folders instead?
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// deleting them may cause issues if the OS locks the files
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// and it feels hacky
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try
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{
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delete file("../common/build/libs")
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delete file("../coreSubProjects/core/build/libs")
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delete file("../coreSubProjects/api/build/libs")
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}
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catch (ignored)
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{
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println('lib directories already deleted')
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}
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}
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}
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remapJar {
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inputFile = shadowJar.archiveFile
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dependsOn shadowJar
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// classifier null
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}
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sourcesJar {
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def commonSources = project(":common").sourcesJar
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dependsOn commonSources
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from commonSources.archiveFile.map { zipTree(it) }
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}
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//components.java {
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// withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
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// skip()
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// }
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//}
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// TODO this was specifically added for MC 1.20.4 and should not be used on MC versions prior to it
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// source: https://github.com/MinecraftForge/MinecraftForge/blob/5d0047753dfac0caaf5d97cc3f5c9a8b0990cb44/mdk/build.gradle#L209-L217
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//
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// Merge the resources and classes into the same directory.
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// This is done because java expects modules to be in a single directory.
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// And if we have it in multiple we have to do performance intensive hacks like having the UnionFileSystem
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// This will eventually be migrated to ForgeGradle so modders don't need to manually do it. But that is later.
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sourceSets.each {
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if ( // Only run on MC 1.20.4 or later
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// FIXME: Add an environment variable for the Major, Minor, and Patch version number of Minecraft
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minecraft_version.split("\\.")[1].toInteger() >= 20 &&
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(
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minecraft_version.split("\\.").length > 1 && // Incase there isn't a minor version
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minecraft_version.split("\\.")[2].toInteger() >= 4
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)
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) {
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// all of our code and resources should be in the sourceSets/main/ folder for Forge 1.20.4+
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def dir = layout.buildDirectory.dir("sourcesSets/$it.name")
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println "source name: [" + it.name + "]"// as of 2024-2-4 "it.name" only returned "main" and "test"
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it.output.resourcesDir = dir
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it.java.destinationDirectory = dir
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}
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}
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