Files
distant-horizons-sharded/src/main/java/com/seibel/lod/LodMain.java
T
James Seibel 58d5a8beda Update the License header to match the new mod name
LOD -> Distance Horizons
2021-10-19 21:14:57 -05:00

83 lines
2.4 KiB
Java

/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod;
import com.seibel.lod.config.LodConfig;
import com.seibel.lod.proxy.ClientProxy;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
/**
* Initialize and setup the Mod.
* <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
* @author James Seibel
* @version 7-3-2021
*/
@Mod(ModInfo.MODID)
public class LodMain
{
public static LodMain instance;
public static ClientProxy client_proxy;
private void init(final FMLCommonSetupEvent event)
{
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, LodConfig.CLIENT_SPEC);
}
public LodMain()
{
// Register the methods
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onClientStart);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void onClientStart(final FMLClientSetupEvent event)
{
client_proxy = new ClientProxy();
MinecraftForge.EVENT_BUS.register(client_proxy);
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event)
{
// this is called when the server starts
}
}