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distant-horizons-sharded/common/src/main/resources/1_16.distanthorizons.accesswidener
T
James Seibel 7d6aecc4c7 Merge branch 'distant-horizons-feature/server-backed-distant-gen'
Also remove ChunkWrapper LevelReader parameter
2024-12-14 14:07:16 -06:00

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accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used to help determine what folder a clientLevel is
accessible field net/minecraft/world/level/biome/BiomeManager biomeZoomSeed J
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer id I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
#accessible field net/minecraft/world/entity/Entity blockPosition Lnet/minecraft/core/BlockPos;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
#accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible field net/minecraft/server/level/ServerChunkCache distanceManager Lnet/minecraft/server/level/DistanceManager;
accessible method net/minecraft/server/level/ChunkMap getUpdatingChunkIfPresent (J)Lnet/minecraft/server/level/ChunkHolder;
accessible method net/minecraft/server/level/ChunkMap tick (Ljava/util/function/BooleanSupplier;)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
accessible method net/minecraft/world/level/chunk/storage/RegionFileStorage getRegionFile (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/world/level/chunk/storage/RegionFile;
accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage folder Ljava/io/File;
accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage regionCache Lit/unimi/dsi/fastutil/longs/Long2ObjectLinkedOpenHashMap;
accessible field net/minecraft/world/level/chunk/storage/ChunkStorage worker Lnet/minecraft/world/level/chunk/storage/IOWorker;
accessible field net/minecraft/world/level/chunk/storage/IOWorker storage Lnet/minecraft/world/level/chunk/storage/RegionFileStorage;
# grabbing textures
accessible field net/minecraft/client/renderer/block/model/BakedQuad sprite Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesX [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesY [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
# DimensionTypeWrapper workaround
accessible field net/minecraft/world/level/dimension/DimensionType effectsLocation Lnet/minecraft/resources/ResourceLocation;
extendable class com/mojang/math/Matrix4f