Files
distant-horizons-sharded/src/main/java/com/seibel/lod/proxy/ClientProxy.java
T
James Seibel 7f9c7d8722 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into
1.16.5

# Conflicts:
#	src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
2021-09-14 23:46:01 -05:00

357 lines
11 KiB
Java

/*
* This file is part of the LOD Mod, licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.proxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
import com.seibel.lod.builders.LodBufferBuilder;
import com.seibel.lod.builders.LodBuilder;
import com.seibel.lod.builders.worldGeneration.LodNodeGenWorker;
import com.seibel.lod.builders.worldGeneration.LodWorldGenerator;
import com.seibel.lod.config.LodConfig;
import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.objects.LodDimension;
import com.seibel.lod.objects.LodWorld;
import com.seibel.lod.objects.RegionPos;
import com.seibel.lod.render.LodRenderer;
import com.seibel.lod.util.DetailDistanceUtil;
import com.seibel.lod.util.LodUtil;
import com.seibel.lod.wrappers.MinecraftWrapper;
import net.minecraft.profiler.IProfiler;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author James_Seibel
* @version 9-14-2021
*/
public class ClientProxy
{
public static final Logger LOGGER = LogManager.getLogger("LOD");
private boolean firstTimeSetupComplete = false;
private static LodWorld lodWorld = new LodWorld();
private static LodBuilder lodBuilder = new LodBuilder();
private static LodBufferBuilder lodBufferBuilder = new LodBufferBuilder();
private static LodRenderer renderer = new LodRenderer(lodBufferBuilder);
private static LodWorldGenerator lodWorldGenerator = LodWorldGenerator.INSTANCE;
private boolean configOverrideReminderPrinted = false;
private MinecraftWrapper mc = MinecraftWrapper.INSTANCE;
/**
* This is used to determine if the LODs should be regenerated
*/
public static int previousChunkRenderDistance = 0;
/**
* This is used to determine if the LODs should be regenerated
*/
public static int previousLodRenderDistance = 0;
/**
* can be set if we want to recalculate variables related
* to the LOD view distance
*/
private boolean recalculateWidths = false;
public ClientProxy()
{
}
//==============//
// render event //
//==============//
/**
* Do any setup that is required to draw LODs
* and then tell the LodRenderer to draw.
*/
public void renderLods(float partialTicks)
{
// only run the first time setup once
if (!firstTimeSetupComplete)
{
firstFrameSetup();
}
DetailDistanceUtil.updateSettings();
if (mc == null || mc.getPlayer() == null || !lodWorld.getIsWorldLoaded())
return;
viewDistanceChangedEvent();
LodDimension lodDim = lodWorld.getLodDimension(mc.getCurrentDimension());
if (lodDim == null)
return;
playerMoveEvent(lodDim);
lodDim.treeCutter((int) mc.getPlayer().getX(), (int) mc.getPlayer().getZ());
lodDim.treeGenerator((int) mc.getPlayer().getX(), (int) mc.getPlayer().getZ());
// comment out when creating a release
applyConfigOverrides();
// Note to self:
// if "unspecified" shows up in the pie chart, it is
// possibly because the amount of time between sections
// is too small for the profiler to measure
IProfiler profiler = mc.getProfiler();
profiler.pop(); // get out of "terrain"
profiler.push("LOD");
renderer.drawLODs(lodDim, partialTicks, mc.getProfiler());
profiler.pop(); // end LOD
profiler.push("terrain"); // go back into "terrain"
// these can't be set until after the buffers are built (in renderer.drawLODs)
// otherwise the buffers may be set to the wrong size, or not changed at all
previousChunkRenderDistance = mc.getRenderDistance();
previousLodRenderDistance = LodConfig.CLIENT.graphics.lodChunkRenderDistance.get();
}
private void applyConfigOverrides()
{
// remind the developer(s). that config override is active
if (!configOverrideReminderPrinted)
{
mc.getPlayer().sendMessage(new StringTextComponent("Debug settings enabled!"), mc.getPlayer().getUUID());
configOverrideReminderPrinted = true;
}
//LodConfig.CLIENT.drawLODs.set(true);
//LodConfig.CLIENT.debugMode.set(true);
// LodConfig.CLIENT.graphics.maxDrawDetail.set(LodDetail.FULL);
// LodConfig.CLIENT.worldGenerator.maxGenerationDetail.set(LodDetail.FULL);
// LodConfig.CLIENT.graphics.fogDistance.set(FogDistance.FAR);
// LodConfig.CLIENT.graphics.fogDrawOverride.set(FogDrawOverride.ALWAYS_DRAW_FOG_FANCY);
// LodConfig.CLIENT.graphics.shadingMode.set(ShadingMode.DARKEN_SIDES);
// LodConfig.CLIENT.graphics.brightnessMultiplier.set(1.0);
// LodConfig.CLIENT.graphics.saturationMultiplier.set(1.0);
// LodConfig.CLIENT.worldGenerator.distanceGenerationMode.set(DistanceGenerationMode.SURFACE);
// LodConfig.CLIENT.graphics.lodChunkRenderDistance.set(64);
// LodConfig.CLIENT.worldGenerator.lodDistanceCalculatorType.set(DistanceCalculatorType.LINEAR);
// LodConfig.CLIENT.graphics.lodQuality.set(2);
// LodConfig.CLIENT.worldGenerator.allowUnstableFeatureGeneration.set(false);
// LodConfig.CLIENT.buffers.bufferRebuildPlayerMoveTimeout.set(2000); // 2000
// LodConfig.CLIENT.buffers.bufferRebuildChunkChangeTimeout.set(1000); // 1000
// LodConfig.CLIENT.buffers.bufferRebuildLodChangeTimeout.set(5000); // 5000
LodConfig.CLIENT.debugging.enableDebugKeybinding.set(true);
}
//==============//
// forge events //
//==============//
@SubscribeEvent
public void serverTickEvent(TickEvent.ServerTickEvent event)
{
if (mc == null || mc.getPlayer() == null || !lodWorld.getIsWorldLoaded())
return;
LodDimension lodDim = lodWorld.getLodDimension(mc.getPlayer().level.dimensionType());
if (lodDim == null)
return;
lodWorldGenerator.queueGenerationRequests(lodDim, renderer, lodBuilder);
}
@SubscribeEvent
public void chunkLoadEvent(ChunkEvent.Load event)
{
lodBuilder.generateLodNodeAsync(event.getChunk(), lodWorld, event.getWorld(), DistanceGenerationMode.SERVER);
}
@SubscribeEvent
public void worldSaveEvent(WorldEvent.Save event)
{
if (lodWorld != null)
lodWorld.saveAllDimensions();
}
@SubscribeEvent
public void worldLoadEvent(WorldEvent.Load event)
{
// the player just loaded a new world/dimension
lodWorld.selectWorld(LodUtil.getWorldID(event.getWorld()));
// make sure the correct LODs are being rendered
// (if this isn't done the previous world's LODs may be drawn)
renderer.regenerateLODsNextFrame();
}
@SubscribeEvent
public void worldUnloadEvent(WorldEvent.Unload event)
{
// the player just unloaded a world/dimension
if (mc.getConnection().getLevel() == null)
{
// if this isn't done unfinished tasks may be left in the queue
// preventing new LodChunks form being generated
LodNodeGenWorker.restartExecuterService();
LodWorldGenerator.INSTANCE.numberOfChunksWaitingToGenerate.set(0);
// the player has disconnected from a server
lodWorld.deselectWorld();
// hopefully this should reduce issues related to the buffer builder
// breaking when changing worlds.
renderer.destroyBuffers();
recalculateWidths = true;
}
}
@SubscribeEvent
public void blockChangeEvent(BlockEvent event)
{
if (event.getClass() == BlockEvent.BreakEvent.class ||
event.getClass() == BlockEvent.EntityPlaceEvent.class ||
event.getClass() == BlockEvent.EntityMultiPlaceEvent.class ||
event.getClass() == BlockEvent.FluidPlaceBlockEvent.class ||
event.getClass() == BlockEvent.PortalSpawnEvent.class)
{
// recreate the LOD where the blocks were changed
lodBuilder.generateLodNodeAsync(event.getWorld().getChunk(event.getPos()), lodWorld, event.getWorld());
}
}
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
if(LodConfig.CLIENT.debugging.enableDebugKeybinding.get()
&& event.getKey() == GLFW.GLFW_KEY_F4 && event.getAction() == GLFW.GLFW_PRESS)
{
LodConfig.CLIENT.debugging.debugMode.set(LodConfig.CLIENT.debugging.debugMode.get().getNext());
}
}
//============//
// LOD events //
//============//
/**
* Re-centers the given LodDimension if it needs to be.
*/
private void playerMoveEvent(LodDimension lodDim)
{
// make sure the dimension is centered
RegionPos playerRegionPos = new RegionPos(mc.getPlayer().blockPosition());
RegionPos worldRegionOffset = new RegionPos(playerRegionPos.x - lodDim.getCenterX(), playerRegionPos.z - lodDim.getCenterZ());
if (worldRegionOffset.x != 0 || worldRegionOffset.z != 0)
{
lodWorld.saveAllDimensions();
lodDim.move(worldRegionOffset);
//LOGGER.info("offset: " + worldRegionOffset.x + "," + worldRegionOffset.z + "\t center: " + lodDim.getCenterX() + "," + lodDim.getCenterZ());
}
}
/**
* Re-sizes all LodDimensions if they needs to be.
*/
private void viewDistanceChangedEvent()
{
// calculate how wide the dimension(s) should be in regions
int chunksWide = LodConfig.CLIENT.graphics.lodChunkRenderDistance.get() * 2 + 1;
int newWidth = (int) Math.ceil(chunksWide / (float) LodUtil.REGION_WIDTH_IN_CHUNKS);
newWidth = (newWidth % 2 == 0) ? (newWidth += 1) : (newWidth += 2); // make sure we have a odd number of regions
// do the dimensions need to change in size?
if (lodBuilder.defaultDimensionWidthInRegions != newWidth || recalculateWidths)
{
lodWorld.saveAllDimensions();
// update the dimensions to fit the new width
lodWorld.resizeDimensionRegionWidth(newWidth);
lodBuilder.defaultDimensionWidthInRegions = newWidth;
renderer.setupBuffers(newWidth);
recalculateWidths = false;
//LOGGER.info("new dimension width in regions: " + newWidth + "\t potential: " + newWidth );
}
DetailDistanceUtil.updateSettings();
}
/**
* This event is called once during the first frame Minecraft renders in the world.
*/
public void firstFrameSetup()
{
// make sure the GlProxy is created before the LodBufferBuilder
GlProxy.getInstance();
firstTimeSetupComplete = true;
}
//================//
// public getters //
//================//
public static LodWorld getLodWorld()
{
return lodWorld;
}
public static LodBuilder getLodBuilder()
{
return lodBuilder;
}
public static LodRenderer getRenderer()
{
return renderer;
}
}