package com.seibel.lod.wrappers; import java.io.File; import com.seibel.lod.util.LodUtil; import net.minecraft.client.GameSettings; import net.minecraft.client.MainWindow; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.client.network.play.ClientPlayNetHandler; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.Entity; import net.minecraft.profiler.IProfiler; import net.minecraft.server.integrated.IntegratedServer; import net.minecraft.util.Direction; import net.minecraft.world.DimensionType; /** * A singleton that wraps the Minecraft class * to allow for easier movement between Minecraft versions. * * @author James Seibel * @version 9-6-2021 */ public class MinecraftWrapper { public static MinecraftWrapper INSTANCE = new MinecraftWrapper(); private Minecraft mc = Minecraft.getInstance(); private MinecraftWrapper() { } //=================// // method wrappers // //=================// public float getShading(Direction direction) { return mc.level.getShade(Direction.UP, true); } public boolean hasSingleplayerServer() { return mc.hasSingleplayerServer(); } public DimensionType getCurrentDimension() { return mc.player.level.dimensionType(); } public String getCurrentDimensionId() { return LodUtil.getDimensionIDFromWorld(mc.level); } //=============// // Simple gets // //=============// public ClientPlayerEntity getPlayer() { return mc.player; } public GameSettings getOptions() { return mc.options; } /** Measured in chunks */ public int getRenderDistance() { return mc.options.renderDistance; } public File getGameDirectory() { return mc.gameDirectory; } public IProfiler getProfiler() { return mc.getProfiler(); } public ClientPlayNetHandler getConnection() { return mc.getConnection(); } public GameRenderer getGameRenderer() { return mc.gameRenderer; } public Entity getCameraEntity() { return mc.cameraEntity; } public MainWindow getWindow() { return mc.getWindow(); } public float getSkyDarken(float partialTicks) { return mc.level.getSkyDarken(partialTicks); } public IntegratedServer getSingleplayerServer() { return mc.getSingleplayerServer(); } public ServerData getCurrentServer() { return mc.getCurrentServer(); } public WorldRenderer getLevelRenderer() { return mc.levelRenderer; } }