/* * This file is part of the LOD Mod, licensed under the GNU GPL v3 License. * * Copyright (C) 2020 James Seibel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.seibel.lod.builders; /** * This is used to easily configure how LodChunks are generated. * Generally this will only be used if we want to generate a * LodChunk using a incomplete Chunk, otherwise the defaults * work best for a fully generated chunk (IE has correct surface blocks). * * @author James Seibel * @version 6-27-2021 */ public class LodBuilderConfig { /** default false */ public boolean useHeightmap; /** default false */ public boolean useBiomeColors; /** default true */ public boolean useSolidBlocksInColorGen; /** default settings for a normal chunk * useHeightmap = false * useBiomeColors = false * useSolidBlocksInColorGen = true */ public LodBuilderConfig() { useHeightmap = false; useBiomeColors = false; useSolidBlocksInColorGen = true; } /** * @param newUseHeightmap default = false * @param newUseBiomeColors default = false * @param newUseSolidBlocksInBiomeColor default = true */ public LodBuilderConfig(boolean newUseHeightmap, boolean newUseBiomeColors, boolean newUseSolidBlocksInBiomeColor) { useHeightmap = newUseHeightmap; useBiomeColors = newUseBiomeColors; useSolidBlocksInColorGen = newUseSolidBlocksInBiomeColor; } }