/* * This file is part of the Distant Horizon mod (formerly the LOD Mod), * licensed under the GNU GPL v3 License. * * Copyright (C) 2020 James Seibel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.seibel.lod.wrappers; import java.awt.Color; import java.io.File; import com.mojang.blaze3d.platform.NativeImage; import com.mojang.blaze3d.platform.Window; import com.seibel.lod.ModInfo; import com.seibel.lod.proxy.ClientProxy; import com.seibel.lod.util.LodUtil; import com.seibel.lod.wrappers.World.WorldWrapper; import net.minecraft.CrashReport; import net.minecraft.client.Minecraft; import net.minecraft.client.Options; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientPacketListener; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.client.renderer.LevelRenderer; import net.minecraft.client.renderer.LightTexture; import net.minecraft.client.resources.model.ModelManager; import net.minecraft.client.server.IntegratedServer; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.profiling.ProfilerFiller; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.dimension.DimensionType; /** * A singleton that wraps the Minecraft class * to allow for easier movement between Minecraft versions. * * @author James Seibel * @version 9-16-2021 */ public class MinecraftWrapper { public static final MinecraftWrapper INSTANCE = new MinecraftWrapper(); private final Minecraft mc = Minecraft.getInstance(); /** * The lightmap for the current: * Time, dimension, brightness setting, etc. */ private NativeImage lightMap = null; private MinecraftWrapper() { } //================// // helper methods // //================// /** * This should be called at the beginning of every frame to * clear any Minecraft data that becomes out of date after a frame.

*

* LightMaps and other time sensitive objects fall in this category.

*

* This doesn't affect OpenGL objects in any way. */ public void clearFrameObjectCache() { lightMap = null; } //=================// // method wrappers // //=================// public float getShading(Direction direction) { return mc.level.getShade(Direction.UP, true); } public boolean hasSinglePlayerServer() { return mc.hasSingleplayerServer(); } public DimensionType getCurrentDimension() { return mc.player.level.dimensionType(); } public String getCurrentDimensionId() { return LodUtil.getDimensionIDFromWorld(mc.level); } /** * This texture changes every frame */ public NativeImage getCurrentLightMap() { // get the current lightMap if the cache is empty if (lightMap == null) { LightTexture tex = mc.gameRenderer.lightTexture(); lightMap = tex.lightPixels; } return lightMap; } /** * Returns the color int at the given pixel coordinates * from the current lightmap. * @param u x location in texture space * @param v z location in texture space */ public int getColorIntFromLightMap(int u, int v) { if (lightMap == null) { // make sure the lightMap is up-to-date getCurrentLightMap(); } return lightMap.getPixelRGBA(u, v); } /** * Returns the Color at the given pixel coordinates * from the current lightmap. * @param u x location in texture space * @param v z location in texture space */ public Color getColorFromLightMap(int u, int v) { return LodUtil.intToColor(lightMap.getPixelRGBA(u, v)); } //=============// // Simple gets // //=============// public LocalPlayer getPlayer() { return mc.player; } public Options getOptions() { return mc.options; } public ModelManager getModelManager() { return mc.getModelManager(); } public ClientLevel getClientLevel() { return mc.level; } public WorldWrapper getWrappedClientLevel() { return WorldWrapper.getWorldWrapper(mc.level); } public WorldWrapper getWrappedServerLevel() { if (mc.level == null) return null; DimensionType dimension = mc.level.dimensionType(); IntegratedServer server = mc.getSingleplayerServer(); if (server == null) return null; Iterable worlds = server.getAllLevels(); ServerLevel returnWorld = null; for (ServerLevel world : worlds) { if (world.dimensionType() == dimension) { returnWorld = world; break; } } return WorldWrapper.getWorldWrapper(returnWorld); } /** Measured in chunks */ public int getRenderDistance() { return mc.options.renderDistance; } public File getGameDirectory() { return mc.gameDirectory; } public ProfilerFiller getProfiler() { return mc.getProfiler(); } public ClientPacketListener getConnection() { return mc.getConnection(); } public GameRenderer getGameRenderer() { return mc.gameRenderer; } public Entity getCameraEntity() { return mc.cameraEntity; } public Window getWindow() { return mc.getWindow(); } public float getSkyDarken(float partialTicks) { return mc.level.getSkyDarken(partialTicks); } public IntegratedServer getSinglePlayerServer() { return mc.getSingleplayerServer(); } public ServerData getCurrentServer() { return mc.getCurrentServer(); } public LevelRenderer getLevelRenderer() { return mc.levelRenderer; } /** * Crashes Minecraft, displaying the given errorMessage

* In the following format:
* * The game crashed whilst errorMessage
* Error: java.lang.ExceptionClass: exceptionErrorMessage
* Exit Code: -1
*/ public void crashMinecraft(String errorMessage, Throwable exception) { ClientProxy.LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft..."); CrashReport report = new CrashReport(errorMessage, exception); Minecraft.crash(report); } }