# Distant Horizons This mod adds a Level Of Detail (LOD) system to Minecraft.\ This implementation renders simplified chunks outside the normal render distance\ allowing for an increased view distance without harming performance. Or in other words: this mod lets you see farther without turning your game into a slide show.\ If you want to see a quick demo, check out a video covering the mod here: ![Minecraft Level Of Detail (LOD) mod - Alpha 1.4](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp) Forge version: 1.16.5-36.1.0 Notes:\ This version has been confirmed to work in Eclipse and Retail Minecraft.\ (Retail running forge version 1.16.5-36.1.0) ## source code installation See the Forge Documentation online for more detailed instructions:\ http://mcforge.readthedocs.io/en/latest/gettingstarted/ 1. Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly) 2. replace JAVA_HOME with JAVA_MC_HOME in gradle.bat 3. open a command line in the project folder **If using Ecplise:** 1. run the command: `./gradlew geneclipseruns` 2. run the command: `./gradlew eclipse` 3. Make sure eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft) 4. Import the project into eclipse **If using IntelliJ:** 1. open IDEA and import the build.gradle 2. run the command: `./gradlew genIntellijRuns` 3. refresh the Gradle project in IDEA if required ## Compiling 1. open a command line in the project folder 2. run the command: `./gradlew build` 3. the compiled jar file will be in the folder `build\libs` ## Other commands `./gradlew --refresh-dependencies` to refresh local dependencies. `./gradlew clean` to reset everything (this does not affect your code) and then start the process again. ## Note to self The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only. Source code uses Mojang mappings. The source code can be 'created' with the `./eclipse` command and can be found in the following path:\ `minecraft-lod-mod\build\fg_cache\mcp\ VERSION \joined\ RANDOM_STRING \patch\output.jar` ## Open Source Acknowledgements XZ for Java (data compression)\ https://tukaani.org/xz/java.html