1.20.2 now builds (config looks odd, and updater disabled)
This commit is contained in:
+1
-1
@@ -30,7 +30,7 @@ build:
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stage: build
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parallel:
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matrix:
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- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1"]
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- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2"]
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script:
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# this both runs the unit tests and assembles the code
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- ./gradlew clean -PmcVer="${MC_VER}" -PgitMainBranch="${CI_COMMIT_BRANCH}" -PgitMainCommit="${CI_COMMIT_SHA}" -PgitCoreCommit="Unavailable (built by Gitlab CI)" --gradle-user-home cache/;
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@@ -20,6 +20,13 @@ If you want to see a quick demo, check out a video covering the mod here:
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### This branch supports the following versions of Minecraft:
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#### 1.20.2
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Fabric: 0.14.22\
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Fabric API: 0.89.2+1.20.2\
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Forge: 48.0.13\
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Parchment: 1.19.3:2023.03.25\
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Modmenu: 8.0.0
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#### 1.20.1, 1.20 (Default)
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Fabric: 0.14.21\
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Fabric API: 0.85.0+1.20.1\
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+4
@@ -387,7 +387,11 @@ public class ClassicConfigGUI
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public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
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#endif
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{
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#if MC_1_20_2
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this.renderBackground(matrices, mouseX, mouseY, delta); // Renders background
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#else
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this.renderBackground(matrices); // Renders background
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#endif
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this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
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DhDrawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
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+4
@@ -72,7 +72,11 @@ public class MinecraftScreen
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public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
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#endif
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{
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#if MC_1_20_2
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this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
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#else
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this.renderBackground(matrices); // Render background
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#endif
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this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
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screen.mouseX = mouseX;
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+20
-8
@@ -31,28 +31,40 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GameRenderer;
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#endif
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#if MC_1_20_2
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import net.minecraft.client.gui.components.WidgetSprites;
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#endif
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/**
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* Creates a button with a texture on it
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*/
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// TODO: Is this still needed? Can we switch to vanilla's ImageButton?
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//
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// Note after 1.20.2: They changed how buttons work, and are asking for a WidgetSprites.
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// This should probably still exist so that code only needs to be changed here to work on all mc versions
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public class TexturedButtonWidget extends ImageButton
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{
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#if POST_MC_1_17_1
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public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction)
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#if MC_1_20_2
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public static WidgetSprites locationToSprite(int width, int height, int u, int v, int hoveredVOffset, ResourceLocation resourceLocation)
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{
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super(x, y, width, height, u, v, texture, pressAction);
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// FIXME[1.20.2]: Fix this
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//Registries.
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//
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//ResourceLocation unfocused = new ResourceLocation();
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//ResourceLocation focused = new ResourceLocation(resourceLocation.getNamespace(), resourceLocation.getPath());
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return new WidgetSprites(resourceLocation, resourceLocation);
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}
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#endif
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public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction)
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{
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super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
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}
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public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text)
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{
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#if MC_1_20_2
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super(x, y, width, height, locationToSprite(textureWidth, textureHeight, u, v, hoveredVOffset, texture), pressAction, text);
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#else
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super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
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#endif
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}
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#if PRE_MC_1_19_2
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+4
@@ -150,7 +150,11 @@ public class ChangelogScreen extends DhScreen
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public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
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#endif
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{
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#if MC_1_20_2
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this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
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#else
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this.renderBackground(matrices); // Render background
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#endif
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if (!usable)
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return;
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+5
-1
@@ -77,7 +77,7 @@ public class UpdateModScreen extends DhScreen
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// Logo image
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this.addBtn(new ImageButton(
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this.addBtn(new TexturedButtonWidget(
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// Where the button is on the screen
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this.width / 2 - 65, this.height / 2 - 110,
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// Width and height of the button
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@@ -151,7 +151,11 @@ public class UpdateModScreen extends DhScreen
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public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
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#endif
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{
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#if MC_1_20_2
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this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
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#else
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this.renderBackground(matrices); // Render background
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#endif
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// Render the text's
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+14
@@ -42,6 +42,9 @@ import com.mojang.math.Vector3f;
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#else
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import org.joml.Vector3f;
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#endif
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#if MC_1_20_2
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import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
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#endif
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import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
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import com.seibel.distanthorizons.coreapi.util.math.Vec3d;
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@@ -294,6 +297,16 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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{
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try
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{
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#if MC_1_20_2
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LevelRenderer levelRenderer = MC.levelRenderer;
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Collection<SectionRenderDispatcher.RenderSection> chunks = levelRenderer.visibleSections;
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return (chunks.stream().map((chunk) -> {
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AABB chunkBoundingBox = chunk.getBoundingBox();
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return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
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Math.floorDiv((int) chunkBoundingBox.minZ, 16));
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}).collect(Collectors.toCollection(HashSet::new)));
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#else
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LevelRenderer levelRenderer = MC.levelRenderer;
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Collection<LevelRenderer.RenderChunkInfo> chunks =
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#if PRE_MC_1_18_2 levelRenderer.renderChunks;
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@@ -306,6 +319,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
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Math.floorDiv((int) chunkBoundingBox.minZ, 16));
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}).collect(Collectors.toCollection(HashSet::new)));
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#endif
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}
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catch (LinkageError e)
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{
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@@ -0,0 +1,36 @@
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accessWidener v1 named
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# used when determining where to save files to
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accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
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# used when rendering
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accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
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# used for grabbing vanilla rendered chunks
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accessible field net/minecraft/client/renderer/LevelRenderer visibleSections Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
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#accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
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# world generation
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# accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
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accessible field net/minecraft/world/level/chunk/LevelChunk loaded Z
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accessible field net/minecraft/world/level/lighting/LightEngine storage Lnet/minecraft/world/level/lighting/LayerLightSectionStorage;
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accessible method net/minecraft/world/level/lighting/LayerLightSectionStorage lightOnInSection (J)Z
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# lod generation from save file
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accessible field net/minecraft/world/level/chunk/storage/ChunkStorage worker Lnet/minecraft/world/level/chunk/storage/IOWorker;
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accessible field net/minecraft/world/level/chunk/storage/IOWorker storage Lnet/minecraft/world/level/chunk/storage/RegionFileStorage;
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accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage regionCache Lit/unimi/dsi/fastutil/longs/Long2ObjectLinkedOpenHashMap;
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accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage folder Ljava/nio/file/Path;
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# grabbing textures
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accessible class net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture
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accessible method net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture getFrameX (I)I
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accessible method net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture getFrameY (I)I
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accessible field net/minecraft/client/renderer/texture/SpriteContents animatedTexture Lnet/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture;
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accessible field net/minecraft/client/renderer/texture/SpriteContents originalImage Lcom/mojang/blaze3d/platform/NativeImage;
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# hacky stuff
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accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
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mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
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accessible field net/minecraft/client/gui/components/AbstractSelectionList scrollAmount D # Hack to bypass vanilla's setScrollAmount's clamp
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+6
-1
@@ -94,11 +94,16 @@ public class MixinLevelRenderer
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method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLcom/mojang/math/Matrix4f;)V",
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cancellable = true)
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private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
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#else
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#elif PRE_MC_1_20_2
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@Inject(at = @At("HEAD"),
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method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
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cancellable = true)
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private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
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#else
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@Inject(at = @At("HEAD"),
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method = "Lnet/minecraft/client/renderer/LevelRenderer;renderLevel(Lcom/mojang/blaze3d/vertex/PoseStack;FJZLnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/GameRenderer;Lnet/minecraft/client/renderer/LightTexture;Lorg/joml/Matrix4f;)V",
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cancellable = true)
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private void renderChunkLayer(PoseStack poseStack, float partialTick, long finishNanoTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f projectionMatrix, CallbackInfo callback)
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#endif
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{
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// FIXME completely disables rendering when sodium is installed
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+12
-3
@@ -25,16 +25,25 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(Minecraft.class)
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public class MixinMinecraft
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{
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#if PRE_MC_1_20_1
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#if MC_1_20_2
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// FIXME
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//@Redirect(
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// method = "Lnet/minecraft/client/Minecraft;buildInitialScreens(Lnet/minecraft/client/Minecraft$GameLoadCookie;)Ljava/lang/Runnable;",
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// at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
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//)
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public void onOpenScreen(Screen guiScreen)
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{
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Minecraft instance = Minecraft.getInstance();
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#elif MC_1_20_1
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@Redirect(
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method = "<init>(Lnet/minecraft/client/main/GameConfig;)V",
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method = "Lnet/minecraft/client/Minecraft;setInitialScreen(Lcom/mojang/realmsclient/client/RealmsClient;Lnet/minecraft/server/packs/resources/ReloadInstance;Lnet/minecraft/client/main/GameConfig$QuickPlayData;)V",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
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)
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public void onOpenScreen(Minecraft instance, Screen guiScreen)
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{
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#else
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@Redirect(
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method = "Lnet/minecraft/client/Minecraft;setInitialScreen(Lcom/mojang/realmsclient/client/RealmsClient;Lnet/minecraft/server/packs/resources/ReloadInstance;Lnet/minecraft/client/main/GameConfig$QuickPlayData;)V",
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method = "<init>(Lnet/minecraft/client/main/GameConfig;)V",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
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)
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public void onOpenScreen(Minecraft instance, Screen guiScreen)
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+18
-64
@@ -28,13 +28,8 @@ import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.client.renderer.LightTexture;
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import org.joml.Matrix4f;
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#endif
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import com.seibel.distanthorizons.common.rendering.SeamlessOverdraw;
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import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
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import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
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import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
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import com.seibel.distanthorizons.core.config.Config;
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import com.seibel.distanthorizons.core.api.internal.ClientApi;
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import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
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import net.minecraft.client.Camera;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.renderer.GameRenderer;
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@@ -47,22 +42,14 @@ import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.nio.FloatBuffer;
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#if PRE_MC_1_17_1
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import org.lwjgl.opengl.GL15;
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#endif
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/**
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* This class is used to mix in my rendering code
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* before Minecraft starts rendering blocks.
|
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* If this wasn't done, and we used Forge's
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* render last event, the LODs would render on top
|
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* of the normal terrain. <br><br>
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* of the normal terrain.
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*
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* This is also the mixin for rendering the clouds
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*
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@@ -78,27 +65,25 @@ public class MixinLevelRenderer
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@Unique
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private static float previousPartialTicks = 0;
|
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// TODO: Is there any reason why this is here? Can it be deleted?
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public MixinLevelRenderer()
|
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{
|
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throw new NullPointerException("Null cannot be cast to non-null type.");
|
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}
|
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// Inject rendering at first call to renderChunkLayer
|
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// HEAD or RETURN
|
||||
#if PRE_MC_1_17_1
|
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@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/vertex/PoseStack;F)V")
|
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private void renderSky(PoseStack matrixStackIn, float partialTicks, CallbackInfo callback)
|
||||
#else
|
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@Inject(method = "renderClouds", at = @At("HEAD"), cancellable = true)
|
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public void renderClouds(PoseStack poseStack, Matrix4f projectionMatrix, float partialTicks, double cameraX, double cameraY, double cameraZ, CallbackInfo ci)
|
||||
#endif
|
||||
{
|
||||
// get the partial ticks since renderBlockLayer doesn't
|
||||
// have access to them
|
||||
previousPartialTicks = partialTicks;
|
||||
}
|
||||
#else
|
||||
@Inject(method = "renderClouds", at = @At("HEAD"), cancellable = true)
|
||||
public void renderClouds(PoseStack poseStack, Matrix4f projectionMatrix, float tickDelta, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
|
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// get the partial ticks since renderChunkLayer doesn't
|
||||
// have access to them
|
||||
previousPartialTicks = tickDelta;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// TODO: Can we move this to forge's client proxy similarly to how fabric does it
|
||||
#if PRE_MC_1_17_1
|
||||
@Inject(at = @At("HEAD"),
|
||||
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDD)V",
|
||||
@@ -109,51 +94,19 @@ public class MixinLevelRenderer
|
||||
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLcom/mojang/math/Matrix4f;)V",
|
||||
cancellable = true)
|
||||
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
|
||||
#else
|
||||
#elif PRE_MC_1_20_2
|
||||
@Inject(at = @At("HEAD"),
|
||||
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
|
||||
cancellable = true)
|
||||
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
|
||||
#endif
|
||||
{
|
||||
// get MC's model view and projection matrices
|
||||
#if MC_1_16_5
|
||||
// get the matrices from the OpenGL fixed pipeline
|
||||
float[] mcProjMatrixRaw = new float[16];
|
||||
GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
|
||||
Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
|
||||
mcProjectionMatrix.transpose();
|
||||
|
||||
Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
|
||||
|
||||
#else
|
||||
// get the matrices directly from MC
|
||||
Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
|
||||
Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
|
||||
@Inject(at = @At("HEAD"),
|
||||
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderLevel(Lcom/mojang/blaze3d/vertex/PoseStack;FJZLnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/GameRenderer;Lnet/minecraft/client/renderer/LightTexture;Lorg/joml/Matrix4f;)V",
|
||||
cancellable = true)
|
||||
private void renderChunkLayer(PoseStack poseStack, float partialTick, long finishNanoTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f projectionMatrix, CallbackInfo callback)
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// only render before solid blocks
|
||||
if (renderType.equals(RenderType.solid()))
|
||||
{
|
||||
ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
|
||||
|
||||
// experimental proof-of-concept option
|
||||
if (Config.Client.Advanced.Graphics.AdvancedGraphics.seamlessOverdraw.get())
|
||||
{
|
||||
float[] matrixFloatArray = SeamlessOverdraw.overwriteMinecraftNearFarClipPlanes(mcProjectionMatrix, previousPartialTicks);
|
||||
|
||||
#if MC_1_16_5
|
||||
SeamlessOverdraw.applyLegacyProjectionMatrix(matrixFloatArray);
|
||||
#elif PRE_MC_1_19_4
|
||||
projectionMatrix.load(FloatBuffer.wrap(matrixFloatArray));
|
||||
#else
|
||||
projectionMatrix.set(matrixFloatArray);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME completely disables rendering when sodium is installed
|
||||
if (Config.Client.Advanced.Debugging.lodOnlyMode.get())
|
||||
{
|
||||
callback.cancel();
|
||||
@@ -174,4 +127,5 @@ public class MixinLevelRenderer
|
||||
ChunkWrapper.syncedUpdateClientLightStatus();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
+14
-8
@@ -25,16 +25,25 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
@Mixin(Minecraft.class)
|
||||
public class MixinMinecraft
|
||||
{
|
||||
#if PRE_MC_1_20
|
||||
#if MC_1_20_2
|
||||
// FIXME
|
||||
//@Redirect(
|
||||
// method = "Lnet/minecraft/client/Minecraft;buildInitialScreens(Lnet/minecraft/client/Minecraft$GameLoadCookie;)Ljava/lang/Runnable;",
|
||||
// at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
|
||||
//)
|
||||
public void onOpenScreen(Screen guiScreen)
|
||||
{
|
||||
Minecraft instance = Minecraft.getInstance();
|
||||
#elif MC_1_20_1
|
||||
@Redirect(
|
||||
method = "<init>(Lnet/minecraft/client/main/GameConfig;)V",
|
||||
method = "Lnet/minecraft/client/Minecraft;setInitialScreen(Lcom/mojang/realmsclient/client/RealmsClient;Lnet/minecraft/server/packs/resources/ReloadInstance;Lnet/minecraft/client/main/GameConfig$QuickPlayData;)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
|
||||
)
|
||||
public void onOpenScreen(Minecraft instance, Screen guiScreen)
|
||||
{
|
||||
#else
|
||||
@Redirect(
|
||||
method = "Lnet/minecraft/client/Minecraft;setInitialScreen(Lcom/mojang/realmsclient/client/RealmsClient;Lnet/minecraft/server/packs/resources/ReloadInstance;Lnet/minecraft/client/main/GameConfig$QuickPlayData;)V",
|
||||
method = "<init>(Lnet/minecraft/client/main/GameConfig;)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
|
||||
)
|
||||
public void onOpenScreen(Minecraft instance, Screen guiScreen)
|
||||
@@ -59,10 +68,7 @@ public class MixinMinecraft
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(at = @At("HEAD"), method = "close()V", remap = false)
|
||||
public void close(CallbackInfo ci)
|
||||
{
|
||||
SelfUpdater.onClose();
|
||||
}
|
||||
@Inject(at = @At("HEAD"), method = "close()V")
|
||||
public void close(CallbackInfo ci) { SelfUpdater.onClose(); }
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
# 1.20.2 version
|
||||
java_version=17
|
||||
minecraft_version=1.20.2
|
||||
parchment_version=1.19.3:2023.06.25
|
||||
compatible_minecraft_versions=["1.20.2"]
|
||||
accessWidenerVersion=1_20_2
|
||||
builds_for=fabric,forge
|
||||
|
||||
# Fabric loader
|
||||
fabric_loader_version=0.14.22
|
||||
fabric_api_version=0.89.2+1.20.2
|
||||
# Fabric mod versions
|
||||
modmenu_version=8.0.0
|
||||
starlight_version_fabric=
|
||||
phosphor_version_fabric=
|
||||
lithium_version=
|
||||
sodium_version=mc1.20.2-0.5.3
|
||||
iris_version=1.6.9+1.20.2
|
||||
bclib_version=3.0.13
|
||||
immersive_portals_version=
|
||||
canvas_version=
|
||||
|
||||
fabric_incompatibility_list={ }
|
||||
fabric_recommend_list={ "indium": "*" }
|
||||
|
||||
# Fabric mod run
|
||||
# 0 = Don't enable and don't run
|
||||
# 1 = Can be referenced in code but doesn't run
|
||||
# 2 = Can be referenced in code and runs in client
|
||||
enable_starlight=0
|
||||
enable_phosphor=0
|
||||
enable_sodium=1
|
||||
enable_lithium=0
|
||||
enable_iris=1
|
||||
enable_bclib=1
|
||||
enable_immersive_portals=0
|
||||
enable_canvas=0
|
||||
|
||||
# Forge loader
|
||||
forge_version=48.0.13
|
||||
# Forge mod versions
|
||||
starlight_version_forge=
|
||||
terraforged_version=
|
||||
|
||||
# Forge mod run
|
||||
# 0 = Don't enable and don't run
|
||||
# 1 = Can be referenced in code but doesn't run
|
||||
# 2 = Can be referenced in code and runs in client
|
||||
enable_starlight_forge=0
|
||||
enable_terraforged=0
|
||||
enable_terrafirmacraft=0
|
||||
Reference in New Issue
Block a user