Reversed resolution enum order

This commit is contained in:
Leonardo
2021-10-19 19:09:32 +02:00
parent b04eec91bc
commit fe8a847637
2 changed files with 14 additions and 12 deletions
@@ -35,20 +35,24 @@ import java.util.Collections;
*/
public enum HorizontalResolution
{
/** render 1 LOD for each chunk */
CHUNK(1, 4),
/** render 4 LODs for each chunk */
HALF_CHUNK(2, 3),
/** render 16 LODs for each chunk */
FOUR_BLOCKS(4, 2),
/** render 256 LODs for each chunk */
BLOCK(16, 0),
/** render 64 LODs for each chunk */
TWO_BLOCKS(8, 1),
/** render 256 LODs for each chunk */
BLOCK(16, 0);
/** render 16 LODs for each chunk */
FOUR_BLOCKS(4, 2),
/** render 4 LODs for each chunk */
HALF_CHUNK(2, 3),
/** render 1 LOD for each chunk */
CHUNK(1, 4);
/**
* How many DataPoints should
@@ -4,8 +4,6 @@ import com.seibel.lod.config.LodConfig;
import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.enums.HorizontalQuality;
import com.seibel.lod.enums.HorizontalResolution;
import com.seibel.lod.objects.LodRegion;
import com.seibel.lod.render.LodRenderer;
import com.seibel.lod.wrappers.MinecraftWrapper;
public class DetailDistanceUtil