diff --git a/src/main/java/com/seibel/lod/util/LodUtil.java b/src/main/java/com/seibel/lod/util/LodUtil.java index e074d0418..26e8faaf9 100644 --- a/src/main/java/com/seibel/lod/util/LodUtil.java +++ b/src/main/java/com/seibel/lod/util/LodUtil.java @@ -334,7 +334,7 @@ public class LodUtil { for (int z = centerChunk.z - chunkRenderDist; z < centerChunk.z + chunkRenderDist; z++) { - if (!lodDim.doesDataExist(LodUtil.CHUNK_DETAIL_LEVEL, x, z)) + /*if (!lodDim.doesDataExist(LodUtil.CHUNK_DETAIL_LEVEL, x, z)) continue; long[] dataVertical = lodDim.getData(LodUtil.CHUNK_DETAIL_LEVEL, x, z); @@ -347,7 +347,8 @@ public class LodUtil // don't draw Lod's that are taller than the player // to prevent LODs being drawn on top of the player posToSkip.add(new ChunkPos(x, z)); - } + }*/ + posToSkip.add(new ChunkPos(x, z)); } }