Add the ability for LOD fog rendering to differ from Minecraft's

This commit is contained in:
James Seibel
2021-07-03 21:10:34 -05:00
parent 31ef1d4959
commit f977687ad6
9 changed files with 257 additions and 80 deletions
@@ -99,7 +99,8 @@ public class ClientProxy
// LodConfig.CLIENT.lodColorStyle.set(LodColorStyle.INDIVIDUAL_SIDES);
// LodConfig.CLIENT.lodChunkRadiusMultiplier.set(12);
// LodConfig.CLIENT.distanceGenerationMode.set(DistanceGenerationMode.FEATURES);
// LodConfig.CLIENT.fogDistance.set(FogDistance.FAR);
// LodConfig.CLIENT.fogDistance.set(FogDistance.NEAR_AND_FAR);
// LodConfig.CLIENT.fogDrawOverride.set(FogDrawOverride.USE_OPTIFINE_FOG_SETTING);
// Note to self:
// if "unspecified" shows up in the pie chart, it is