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@@ -8,7 +8,6 @@ import com.seibel.lod.config.LodConfig;
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import com.seibel.lod.enums.DebugMode;
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import com.seibel.lod.util.ColorUtil;
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import com.seibel.lod.util.DataPointUtil;
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import com.seibel.lod.util.DetailDistanceUtil;
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import com.seibel.lod.wrappers.MinecraftWrapper;
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import net.minecraft.util.Direction;
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@@ -17,19 +16,19 @@ import net.minecraft.util.math.BlockPos;
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public class Box
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{
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public static final int OFFSET = 0;
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public static final int WIDTH = 1;
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public static final int X = 0;
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public static final int Y = 1;
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public static final int Z = 2;
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public static final int MIN = 0;
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public static final int MAX = 1;
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public static final int VOID_FACE = 0;
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public static final Direction[] DIRECTIONS = new Direction[]{
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Direction.UP,
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Direction.DOWN,
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@@ -37,46 +36,46 @@ public class Box
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Direction.EAST,
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Direction.NORTH,
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Direction.SOUTH};
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public static final Direction[] ADJ_DIRECTIONS = new Direction[]{
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Direction.EAST,
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Direction.WEST,
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Direction.SOUTH,
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Direction.NORTH};
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@SuppressWarnings("serial")
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public static final Map<Direction, int[][]> DIRECTION_VERTEX_MAP = new HashMap<Direction, int[][]>()
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{{
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put(Direction.UP, new int[][]{
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{0, 1, 0},
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{0, 1, 1},
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{1, 1, 1},
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{1, 1, 0}});
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{0, 1, 0},
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{0, 1, 1},
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{1, 1, 1},
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{1, 1, 0}});
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put(Direction.DOWN, new int[][]{
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{1, 0, 0},
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{1, 0, 1},
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{0, 0, 1},
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{0, 0, 0}});
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{1, 0, 0},
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{1, 0, 1},
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{0, 0, 1},
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{0, 0, 0}});
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put(Direction.EAST, new int[][]{
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{1, 1, 0},
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{1, 1, 1},
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{1, 0, 1},
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{1, 0, 0}});
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{1, 1, 0},
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{1, 1, 1},
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{1, 0, 1},
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{1, 0, 0}});
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put(Direction.WEST, new int[][]{
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{0, 0, 0},
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{0, 0, 1},
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{0, 1, 1},
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{0, 1, 0}});
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{0, 0, 0},
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{0, 0, 1},
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{0, 1, 1},
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{0, 1, 0}});
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put(Direction.SOUTH, new int[][]{
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{1, 0, 1},
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{1, 1, 1},
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{0, 1, 1},
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{0, 0, 1}});
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{1, 0, 1},
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{1, 1, 1},
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{0, 1, 1},
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{0, 0, 1}});
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put(Direction.NORTH, new int[][]{
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{0, 0, 0},
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{0, 1, 0},
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{1, 1, 0},
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{1, 0, 0}});
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{0, 0, 0},
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{0, 1, 0},
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{1, 1, 0},
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{1, 0, 0}});
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}};
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@@ -90,7 +89,7 @@ public class Box
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put(Direction.SOUTH, new int[]{Z, MAX});
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put(Direction.NORTH, new int[]{Z, MIN});
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}};
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@SuppressWarnings("serial")
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public static final Map<Direction, int[]> DIRECTION_NORMAL_MAP = new HashMap<Direction, int[]>()
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{{
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@@ -101,14 +100,14 @@ public class Box
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put(Direction.SOUTH, new int[]{0, 0, 1});
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put(Direction.NORTH, new int[]{0, 0, -1});
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}};
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public int[][] box;
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public long[] order;
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public Map<Direction, int[]> colorMap;
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public int color;
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public Map<Direction, int[][]> adjHeightAndDepth;
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public Map<Direction, boolean[]> culling;
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@SuppressWarnings("serial")
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public Box()
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{
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@@ -140,7 +139,7 @@ public class Box
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put(Direction.NORTH, new boolean[1]);
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}};
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}
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public void setColor(int color)
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{
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this.color = color;
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@@ -149,7 +148,7 @@ public class Box
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colorMap.get(direction)[0] = ColorUtil.applyShade(color, MinecraftWrapper.INSTANCE.getClientWorld().getShade(direction, true));
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}
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}
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public int getColor(Direction direction)
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{
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if (LodConfig.CLIENT.debugging.debugMode.get() != DebugMode.SHOW_DETAIL)
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@@ -160,19 +159,19 @@ public class Box
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return color;
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}
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}
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public void reset()
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{
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for (int i = 0; i < box.length; i++)
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{
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Arrays.fill(box[i], 0);
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}
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for (Direction direction : DIRECTIONS)
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{
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colorMap.get(direction)[0] = 0;
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}
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//Arrays.fill(order, DataPointUtil.EMPTY_DATA);
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for (Direction direction : ADJ_DIRECTIONS)
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{
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@@ -186,31 +185,31 @@ public class Box
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}
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}
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}
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public void setUpCulling(int cullingDistance, BlockPos playerPos)
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{
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for (Direction direction : DIRECTIONS)
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{
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if(direction == Direction.DOWN)
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culling.get(direction)[0] = playerPos.get(direction.getAxis()) > getFacePos(direction) + cullingDistance;
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else if(direction == Direction.UP)
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culling.get(direction)[0] = playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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else if(direction == Direction.WEST)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) > getFacePos(direction) + cullingDistance;
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else if(direction == Direction.NORTH)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) > getFacePos(direction) + cullingDistance;
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else if(direction == Direction.EAST)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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else if(direction == Direction.SOUTH)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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else if(direction == Direction.UP)
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culling.get(direction)[0] = playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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else if(direction == Direction.WEST)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) > getFacePos(direction) + cullingDistance;
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else if(direction == Direction.NORTH)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) > getFacePos(direction) + cullingDistance;
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else if(direction == Direction.EAST)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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else if(direction == Direction.SOUTH)
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culling.get(direction)[0] = -playerPos.get(direction.getAxis()) < getFacePos(direction) - cullingDistance;
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}
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}
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public boolean isCulled(Direction direction)
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{
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return culling.get(direction)[0];
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}
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public void setAdjData(Map<Direction, long[]> adjData)
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{
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int height;
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@@ -222,7 +221,7 @@ public class Box
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/*if(isCulled(direction)){
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continue;
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}*/
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long[] dataPoint = adjData.get(direction);
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if (dataPoint == null || DataPointUtil.isItVoid(dataPoint[0]))
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{
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@@ -232,7 +231,7 @@ public class Box
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adjHeightAndDepth.get(direction)[1][1] = VOID_FACE;
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continue;
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}
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//We order the adj list
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/**TODO remove this if the order is maintained naturally*/
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/*order[0] = 0;
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@@ -252,7 +251,7 @@ public class Box
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order[j + 1] = dataPoint[i];
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count++;
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}*/
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int i;
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int faceToDraw = 0;
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boolean firstFace = true;
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@@ -262,23 +261,23 @@ public class Box
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for (i = 0; i < dataPoint.length; i++)
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{
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singleAdjDataPoint = dataPoint[i];
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/*for (i = 0; i < count; i++)
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/*for (i = 0; i < count; i++)
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{
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singleAdjDataPoint = order[i];*/
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if(DataPointUtil.isItVoid(singleAdjDataPoint) || !DataPointUtil.doesItExist(singleAdjDataPoint))
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{
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break;
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}
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height = DataPointUtil.getHeight(singleAdjDataPoint);
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depth = DataPointUtil.getDepth(singleAdjDataPoint);
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if (depth <= maxY) {
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allAbove = false;
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if (height < minY)
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{//the adj data is lower than the current data
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//we break since all the other data will be lower
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if (firstFace)
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{
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adjHeightAndDepth.get(direction)[0][0] = getMaxY();
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@@ -331,7 +330,7 @@ public class Box
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}
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}
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//else {//the adj data is higher than the current data
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//we continue since there could be some other data that intersect the current
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//we continue since there could be some other data that intersect the current
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//}
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}
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if(allAbove){
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@@ -348,43 +347,43 @@ public class Box
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adjHeightAndDepth.get(direction)[faceToDraw][1] = VOID_FACE;
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}
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}
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public void set(int xWidth, int yWidth, int zWidth)
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{
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box[WIDTH][X] = xWidth;
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box[WIDTH][Y] = yWidth;
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box[WIDTH][Z] = zWidth;
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}
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public void move(int xOffset, int yOffset, int zOffset)
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{
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box[OFFSET][X] = xOffset;
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box[OFFSET][Y] = yOffset;
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box[OFFSET][Z] = zOffset;
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}
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public int getFacePos(Direction direction)
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{
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return box[OFFSET][FACE_DIRECTION.get(direction)[0]] + box[WIDTH][FACE_DIRECTION.get(direction)[0]] * FACE_DIRECTION.get(direction)[1];
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}
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public int getCoord(Direction direction, int axis, int vertexIndex)
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{
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return box[OFFSET][axis] + box[WIDTH][axis] * DIRECTION_VERTEX_MAP.get(direction)[vertexIndex][axis];
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}
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public int getX(Direction direction, int vertexIndex)
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{
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return box[OFFSET][X] + box[WIDTH][X] * DIRECTION_VERTEX_MAP.get(direction)[vertexIndex][X];
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}
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public int getY(Direction direction, int vertexIndex)
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{
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return box[OFFSET][Y] + box[WIDTH][Y] * DIRECTION_VERTEX_MAP.get(direction)[vertexIndex][Y];
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}
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public int getY(Direction direction, int vertexIndex, int adjIndex)
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{
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if (direction == Direction.DOWN || direction == Direction.UP)
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@@ -395,12 +394,12 @@ public class Box
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return adjHeightAndDepth.get(direction)[adjIndex][1 - DIRECTION_VERTEX_MAP.get(direction)[vertexIndex][Y]];
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}
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}
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public int getZ(Direction direction, int vertexIndex)
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{
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return box[OFFSET][Z] + box[WIDTH][Z] * DIRECTION_VERTEX_MAP.get(direction)[vertexIndex][Z];
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}
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public boolean shouldContinue(Direction direction, int adjIndex)
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{
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if (direction == Direction.UP || direction == Direction.DOWN)
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@@ -408,37 +407,37 @@ public class Box
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return adjIndex == 0;
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}
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return !(adjHeightAndDepth.get(direction)[adjIndex][0] == VOID_FACE && adjHeightAndDepth.get(direction)[adjIndex][1] == VOID_FACE);
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}
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public int getMinX()
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{
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return box[OFFSET][X];
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}
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public int getMaxX()
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{
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return box[OFFSET][X] + box[WIDTH][X];
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}
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public int getMinY()
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{
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return box[OFFSET][Y];
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}
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public int getMaxY()
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{
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return box[OFFSET][Y] + box[WIDTH][Y];
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}
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public int getMinZ()
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{
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return box[OFFSET][Z];
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}
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public int getMaxZ()
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{
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return box[OFFSET][Z] + box[WIDTH][Z];
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}
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}
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