Now the single merge use min and max depth and height and no more the mean to make it more consistent with the multi-lod
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@@ -224,8 +224,8 @@ public class DataPointUtil
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int tempRed = 0;
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int tempGreen = 0;
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int tempBlue = 0;
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int tempHeight = 0;
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int tempDepth = 0;
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int tempHeight = Integer.MIN_VALUE;
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int tempDepth = Integer.MAX_VALUE;
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int tempLightBlock = 0;
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int tempLightSky = 0;
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byte tempGenMode = DistanceGenerationMode.SERVER.complexity;
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@@ -244,8 +244,8 @@ public class DataPointUtil
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tempRed += DataPointUtil.getRed(data);
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tempGreen += DataPointUtil.getGreen(data);
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tempBlue += DataPointUtil.getBlue(data);
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tempHeight += DataPointUtil.getHeight(data);
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tempDepth += DataPointUtil.getDepth(data);
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tempHeight = Math.max(tempHeight, DataPointUtil.getHeight(data));
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tempDepth = Math.min(tempDepth, DataPointUtil.getDepth(data));
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tempLightBlock += DataPointUtil.getLightBlock(data);
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tempLightSky += DataPointUtil.getLightSky(data);
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}
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