Changed various names, changed the memory calculator
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@@ -782,7 +782,7 @@ public class LodRenderer
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long newTime = System.currentTimeMillis();
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if(LodConfig.CLIENT.graphics.detailDropOff.get() == DetailDropOff.BY_CHUNK)
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if(LodConfig.CLIENT.graphics.detailDropOff.get() == DetailDropOff.FANCY)
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{
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// check if the player has moved
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if (newTime - prevPlayerPosTime > LodConfig.CLIENT.buffers.bufferRebuildPlayerMoveTimeout.get())
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