Added pre-generated chunk loading

This commit is contained in:
Leonardo
2021-10-17 19:17:44 +02:00
parent df0d1483c7
commit d3cd714f48
2 changed files with 78 additions and 22 deletions
@@ -32,6 +32,7 @@ import com.seibel.lod.builders.lodBuilding.LodBuilder;
import com.seibel.lod.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.config.LodConfig;
import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.handlers.ChunkLoader;
import com.seibel.lod.objects.LodDimension;
import com.seibel.lod.proxy.ClientProxy;
import com.seibel.lod.util.LodUtil;
@@ -183,29 +184,36 @@ public class LodNodeGenWorker implements IWorker
if (lodDim.regionIsInRange(pos.x / LodUtil.REGION_WIDTH_IN_CHUNKS, pos.z / LodUtil.REGION_WIDTH_IN_CHUNKS))
{
// long startTime = System.currentTimeMillis();
switch (generationMode)
IChunk loadedChunk = ChunkLoader.getChunkFromFile(pos);
if(loadedChunk == null)
{
case NONE:
// don't generate
break;
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
// fastest
generateUsingBiomesOnly();
break;
case SURFACE:
// faster
generateUsingSurface();
break;
case FEATURES:
// fast
generateUsingFeatures();
break;
case SERVER:
// very slow
generateWithServer();
break;
switch (generationMode)
{
case NONE:
// don't generate
break;
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
// fastest
generateUsingBiomesOnly();
break;
case SURFACE:
// faster
generateUsingSurface();
break;
case FEATURES:
// fast
generateUsingFeatures();
break;
case SERVER:
// very slow
generateWithServer();
break;
}
}
else
{
lodBuilder.generateLodNodeFromChunk(lodDim, loadedChunk, new LodBuilderConfig(DistanceGenerationMode.SERVER));
}
//lodRenderer.regenerateLODsNextFrame();
@@ -0,0 +1,48 @@
package com.seibel.lod.handlers;
import com.seibel.lod.util.LodUtil;
import com.seibel.lod.wrappers.MinecraftWrapper;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.datafix.DataFixesManager;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.IChunk;
import net.minecraft.world.chunk.storage.ChunkSerializer;
import net.minecraft.world.server.ServerWorld;
import java.io.File;
public class ChunkLoader
{
public static IChunk getChunkFromFile(ChunkPos pos){
ClientWorld clientWorld = MinecraftWrapper.INSTANCE.getClientWorld();
if (clientWorld == null)
return null;
ServerWorld serverWorld = LodUtil.getServerWorldFromDimension(clientWorld.dimensionType());
try
{
IChunk loadedChunk = ChunkSerializer.read(
serverWorld,
serverWorld.getStructureManager(),
serverWorld.getPoiManager(),
pos,
serverWorld.getChunkSource().chunkMap.read(pos)
);
boolean emptyChunk = true;
for(int i = 0; i < 16; i++){
for(int j = 0; j < 16; j++){
emptyChunk &= loadedChunk.isYSpaceEmpty(i,j);
}
}
if(emptyChunk)
return null;
else
return loadedChunk;
}
catch (Exception e)
{
return null;
}
}
}