From cffb17aeb19c8844871062a81cbd9d81def7d2eb Mon Sep 17 00:00:00 2001 From: cola98765 Date: Sun, 19 Sep 2021 16:35:47 +0200 Subject: [PATCH] reversed grass brightness boost as it's better that way at 4+ view distance --- src/main/java/com/seibel/lod/builders/LodBuilder.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/seibel/lod/builders/LodBuilder.java b/src/main/java/com/seibel/lod/builders/LodBuilder.java index 98d3857eb..26f97eddd 100644 --- a/src/main/java/com/seibel/lod/builders/LodBuilder.java +++ b/src/main/java/com/seibel/lod/builders/LodBuilder.java @@ -750,7 +750,7 @@ public class LodBuilder || blockState.getBlock() instanceof BushBlock || blockState.getBlock() instanceof IGrowable) && !(blockState.getBlock() == Blocks.BROWN_MUSHROOM || blockState.getBlock() == Blocks.RED_MUSHROOM)) { - brightness = ColorUtil.applySaturationAndBrightnessMultipliers(getColorTextureForBlock(blockState, blockPos, true),1f, 1.2f); + brightness = getColorTextureForBlock(blockState, blockPos, true); //colorInt = ColorUtil.changeBrightnessValue(biome.getGrassColor(x, z), brightness); //colorInt = ColorUtil.applySaturationAndBrightnessMultipliers(biome.getGrassColor(x, z), 1f, 0.65f); colorInt = ColorUtil.multiplyRGBcolors(biome.getGrassColor(x, z), brightness);