various changes to the generation + some small fixes
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@@ -273,7 +273,7 @@ public class LodRegion
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{
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if (doesDataExist(childDetailLevel, childPosX + x, childPosZ + z))
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{
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if (!requireCorrectDetailLevel && detailLevel > supposedLevel + 1)
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if (!requireCorrectDetailLevel)
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{
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childrenCount++;
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} else
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@@ -286,7 +286,7 @@ public class LodRegion
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//If all the four children exist we go deeper
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if(!requireCorrectDetailLevel && detailLevel > supposedLevel + 1)
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if(!requireCorrectDetailLevel)
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{
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if (childrenCount == 4)
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{
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