small changes
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@@ -199,7 +199,6 @@ public class LodBufferBuilder
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// RENDERING PART //
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// =====================//
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long renderRequestStart = System.currentTimeMillis();
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for (int xRegion = 0; xRegion < lodDim.regions.length; xRegion++)
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{
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for (int zRegion = 0; zRegion < lodDim.regions.length; zRegion++)
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@@ -274,8 +273,6 @@ public class LodBufferBuilder
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}// region z
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}// region z
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long renderRequestEnd = System.currentTimeMillis();
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long renderStart = System.currentTimeMillis();
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// wait for all threads to finish
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List<Future<Boolean>> futures = bufferBuilderThreads.invokeAll(builderThreads);
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@@ -331,7 +328,6 @@ public class LodBufferBuilder
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int requesting = maxChunkGenRequests;
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genReqStart = System.currentTimeMillis();
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/*
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//we firstly make sure that the world is filled with half region wide block
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for (byte detailGen = LodConfig.CLIENT.maxGenerationDetail.get().detailLevel; detailGen <= LodUtil.REGION_DETAIL_LEVEL; detailGen++)
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{
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@@ -351,8 +347,6 @@ public class LodBufferBuilder
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}
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*/
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//we then fill the world with the rest of the block
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for (byte detailGen = LodConfig.CLIENT.maxGenerationDetail.get().detailLevel; detailGen <= LodUtil.REGION_DETAIL_LEVEL; detailGen++)
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{
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@@ -483,7 +477,6 @@ public class LodBufferBuilder
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long treeTime = treeEnd - treeStart;
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long renderingRequestTime = renderRequestEnd - renderRequestStart;
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long renderingTime = renderEnd - renderStart;
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@@ -493,7 +486,6 @@ public class LodBufferBuilder
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ClientProxy.LOGGER.info("Buffer Build time: " + buildTime + " ms" + '\n' +
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"Tree cutting time: " + treeTime + " ms" + '\n' +
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"Rendering request time: " + renderingRequestTime + " ms" + '\n' +
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"Rendering time: " + renderingTime + " ms" + '\n' +
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"Generation request time: " + genReqTime + " ms" + '\n' +
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"Generation time: " + genTime + " ms");
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