From bf6813b6a592756a9cfb4e3dfe9c5552de20112b Mon Sep 17 00:00:00 2001 From: James Seibel Date: Sun, 28 Feb 2021 17:17:03 -0600 Subject: [PATCH] Improve magic number comments --- src/main/java/com/backsun/lod/renderer/LodRenderer.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/backsun/lod/renderer/LodRenderer.java b/src/main/java/com/backsun/lod/renderer/LodRenderer.java index e781a7fc0..0d32ce863 100644 --- a/src/main/java/com/backsun/lod/renderer/LodRenderer.java +++ b/src/main/java/com/backsun/lod/renderer/LodRenderer.java @@ -376,10 +376,11 @@ public class LodRenderer profiler.endStartSection("LOD draw setup"); vbo.bindBuffer(); - LOD_VERTEX_FORMAT.setupBufferState(0L); // TODO what does this do? + // 0L is the starting pointer, and the value doesn't appear to matter + LOD_VERTEX_FORMAT.setupBufferState(0L); profiler.endStartSection("LOD draw"); - vbo.draw(modelViewMatrix, 7); // TODO what is 7? + vbo.draw(modelViewMatrix, GL11.GL_QUADS); profiler.endStartSection("LOD draw cleanup"); VertexBuffer.unbindBuffer();