Changed the default heigth and depth and small fix to the culling

This commit is contained in:
Leonardo
2021-09-08 00:23:44 +02:00
parent 1e15d372c4
commit bd9e2acaf6
3 changed files with 10 additions and 9 deletions
@@ -67,11 +67,11 @@ public class LodBuilder
/**
* If no blocks are found in the area in determineBottomPointForArea return this
*/
public static final short DEFAULT_DEPTH = -1;
public static final short DEFAULT_DEPTH = 0;
/**
* If no blocks are found in the area in determineHeightPointForArea return this
*/
public static final short DEFAULT_HEIGHT = -1;
public static final short DEFAULT_HEIGHT = 0;
/**
* How wide LodDimensions should be in regions