Move SingleLodChunkGenWorker into the builders package

This commit is contained in:
James Seibel
2021-03-24 21:59:32 -05:00
parent cafd4f0c47
commit bab3cd9656
2 changed files with 2 additions and 3 deletions
@@ -17,9 +17,8 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package com.backsun.lod.proxy;
package com.backsun.lod.builders;
import com.backsun.lod.builders.LodBuilder;
import com.backsun.lod.objects.LodDimension;
import com.backsun.lod.objects.LodRegion;
import com.backsun.lod.renderer.LodRenderer;
@@ -11,6 +11,7 @@ import org.lwjgl.opengl.GL11;
import com.backsun.lod.builders.LodBufferBuilder;
import com.backsun.lod.builders.LodBuilder;
import com.backsun.lod.builders.SingleLodChunkGenWorker;
import com.backsun.lod.enums.ColorDirection;
import com.backsun.lod.enums.FogDistance;
import com.backsun.lod.enums.FogQuality;
@@ -20,7 +21,6 @@ import com.backsun.lod.objects.LodChunk;
import com.backsun.lod.objects.LodDimension;
import com.backsun.lod.objects.NearFarBuffer;
import com.backsun.lod.objects.NearFarFogSetting;
import com.backsun.lod.proxy.SingleLodChunkGenWorker;
import com.backsun.lod.util.LodConfig;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;