From b4f1fb6d283bf82680412c749a19afda162c2e9e Mon Sep 17 00:00:00 2001 From: James Seibel Date: Thu, 1 Apr 2021 21:05:45 -0500 Subject: [PATCH] Improve a TODO related to issue #13 --- src/main/java/com/backsun/lod/renderer/LodRenderer.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/backsun/lod/renderer/LodRenderer.java b/src/main/java/com/backsun/lod/renderer/LodRenderer.java index 40e30c2c7..8fedd464c 100644 --- a/src/main/java/com/backsun/lod/renderer/LodRenderer.java +++ b/src/main/java/com/backsun/lod/renderer/LodRenderer.java @@ -227,10 +227,15 @@ public class LodRenderer // GL settings for rendering // //===========================// + // TODO store the default values of each of these so they can be reset correctly + // currently what is done here works, but it may not work in future versions of + // Minecraft or with mods that effect rendering + // issue #13 + // set the required open GL settings GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - GL11.glDisable(GL11.GL_TEXTURE_2D); // TODO store the default values of each of these so they can be reset correctly + GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_COLOR_MATERIAL); GL11.glEnable(GL11.GL_DEPTH_TEST);