From af36224a575ce8c79cfcc79b8d585bd35d69d576 Mon Sep 17 00:00:00 2001 From: James Seibel Date: Sat, 29 May 2021 12:42:39 -0500 Subject: [PATCH] Remove unneeded object creation --- .../com/backsun/lod/builders/LodBufferBuilder.java | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/src/main/java/com/backsun/lod/builders/LodBufferBuilder.java b/src/main/java/com/backsun/lod/builders/LodBufferBuilder.java index fdda44a05..be980b011 100644 --- a/src/main/java/com/backsun/lod/builders/LodBufferBuilder.java +++ b/src/main/java/com/backsun/lod/builders/LodBufferBuilder.java @@ -12,7 +12,6 @@ import com.backsun.lod.util.LodConfig; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.ChunkPos; import net.minecraftforge.common.WorldWorkerManager; @@ -88,9 +87,6 @@ public class LodBufferBuilder generatingBuffers = true; - // this is where we store the points for each LOD object - AxisAlignedBB lodArray[][] = new AxisAlignedBB[numbChunksWide][numbChunksWide]; - // this seemingly useless math is required, @@ -149,8 +145,6 @@ public class LodBufferBuilder if (lod == null || lod.isLodEmpty()) { - lodArray[i][j] = null; - // generate a new chunk if no chunk currently exists // and we aren't waiting on any other chunks to generate if (lod == null && numChunksWaitingToGen == 0) @@ -214,13 +208,6 @@ public class LodBufferBuilder if(chunkPos == null) break; - // add a placeholder chunk to prevent this chunk from - // being generated again - LodChunk placeholder = new LodChunk(); - placeholder.x = chunkPos.x; - placeholder.z = chunkPos.z; - lodDim.addLod(placeholder); - numChunksWaitingToGen++; LodChunkGenWorker genWorker = new LodChunkGenWorker(chunkPos, renderer, lodBuilder, this, lodDim);