Enable multiplayer in 1.16.5

This commit is contained in:
s809
2024-10-21 16:43:39 +05:00
parent 2babae40de
commit ad0b78936a
2 changed files with 18 additions and 2 deletions
+9 -1
View File
@@ -12,7 +12,15 @@ loom {
setConfigName("Fabric Client")
ideConfigGenerated(true) // When true a run configuration file will be generated for IDE's. By default only set to true for the root project.
runDir("../run/client")
vmArgs("-Dio.netty.leakDetection.level=advanced") // https://netty.io/wiki/reference-counted-objects.html#leak-detection-levels
vmArgs(
// https://github.com/FabricMC/fabric-loom/issues/915#issuecomment-1609154390
"-Dminecraft.api.auth.host=https://nope.invalid",
"-Dminecraft.api.account.host=https://nope.invalid",
"-Dminecraft.api.session.host=https://nope.invalid",
"-Dminecraft.api.services.host=https://nope.invalid",
// https://netty.io/wiki/reference-counted-objects.html#leak-detection-levels
"-Dio.netty.leakDetection.level=advanced"
)
programArgs("--username", "Dev")
}
server {