Optimized getDataToGenerate
This commit is contained in:
@@ -188,16 +188,6 @@ public class LodBufferBuilder
|
||||
for (byte detail = detailLevel; detail <= LodUtil.REGION_DETAIL_LEVEL; detail++)
|
||||
{
|
||||
detailToRender = detail;
|
||||
zFix = true;
|
||||
/*
|
||||
detailToRender = (byte) 4;
|
||||
if(detail > detailToRender){
|
||||
zFix = false;
|
||||
}else{
|
||||
detailToRender = detail;
|
||||
zFix = true;
|
||||
}
|
||||
*/
|
||||
setOfPosToRender.addAll(lodDim.getDataToRender(
|
||||
regionPos,
|
||||
playerBlockPosRounded.getX(),
|
||||
@@ -205,7 +195,7 @@ public class LodBufferBuilder
|
||||
DetailDistanceUtil.getDistanceRendering(detail),
|
||||
DetailDistanceUtil.getDistanceRendering(detail + 1),
|
||||
detailToRender,
|
||||
zFix));
|
||||
true));
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user