Remove unneeded TODOs and unused code
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@@ -17,7 +17,6 @@
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*/
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package com.seibel.lod.builders.lodTemplates;
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import com.seibel.lod.enums.LodDetail;
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import com.seibel.lod.objects.LodDataPoint;
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import com.seibel.lod.objects.LodDimension;
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@@ -46,7 +45,6 @@ public class DynamicLodTemplate extends AbstractLodTemplate
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@Override
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public int getBufferMemoryForSingleNode(int detailLevel)
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{
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// TODO Auto-generated method stub
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return 0;
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}
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}
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@@ -17,7 +17,6 @@
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*/
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package com.seibel.lod.builders.lodTemplates;
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import com.seibel.lod.enums.LodDetail;
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import com.seibel.lod.objects.LodDataPoint;
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import com.seibel.lod.objects.LodDimension;
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@@ -44,7 +43,6 @@ public class TriangularLodTemplate extends AbstractLodTemplate
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@Override
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public int getBufferMemoryForSingleNode(int detailLevel)
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{
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// TODO Auto-generated method stub
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return 0;
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}
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}
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@@ -293,8 +293,6 @@ public class LodNodeGenWorker implements IWorker
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{
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if (simulateHeight)
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{
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// TODO use the biomes around each block to smooth out the transition
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// these heights are of course aren't super accurate,
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// they are just to simulate height data where there isn't any
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switch(chunk.getBiomes().getNoiseBiome(x >> 2, seaLevel >> 2, z >> 2).getBiomeCategory())
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@@ -36,7 +36,6 @@ import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.DimensionType;
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import net.minecraft.world.server.ServerChunkProvider;
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import net.minecraft.world.server.ServerWorld;
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import org.lwjgl.system.CallbackI;
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/**
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* This object holds all loaded LOD regions
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@@ -704,20 +703,6 @@ public class LodDimension
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}
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/**
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* TODO Double check that this method works as expected
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* <p>
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* Returns how many non-null LodChunks
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* are stored in this LodDimension.
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*/
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public int getNumberOfLods()
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{
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/**TODO **/
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int numbLods = 0;
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return numbLods;
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}
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public int getWidth()
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{
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if (regions != null)
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@@ -265,8 +265,6 @@ public class ClientProxy
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// do the dimensions need to change in size?
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if (lodBuilder.defaultDimensionWidthInRegions != newWidth || recalculateWidths)
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{
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// TODO make this async
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// update the dimensions to fit the new width
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lodWorld.resizeDimensionRegionWidth(newWidth);
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lodBuilder.defaultDimensionWidthInRegions = newWidth;
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