Fix generic object rendering

This commit is contained in:
James Seibel
2026-06-09 07:29:28 -05:00
parent a13e06d600
commit 98d68704e1
@@ -236,6 +236,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
// box vertex indexes
ByteBuffer solidIndexBuffer = ByteBuffer.allocateDirect(BOX_INDICES.length * Integer.BYTES);
solidIndexBuffer.order(ByteOrder.nativeOrder());
solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
solidIndexBuffer.rewind();
this.boxIndexBuffer = new GLIndexBuffer(false);