From 983c00df4b166a2c7ad8f6d270212a33226ca4f2 Mon Sep 17 00:00:00 2001 From: James Seibel Date: Thu, 28 Jan 2021 14:18:55 -0600 Subject: [PATCH] Move where the fog setup happens --- src/main/java/backsun/lod/renderer/LodRenderer.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/main/java/backsun/lod/renderer/LodRenderer.java b/src/main/java/backsun/lod/renderer/LodRenderer.java index 297ccc122..46c21daa4 100644 --- a/src/main/java/backsun/lod/renderer/LodRenderer.java +++ b/src/main/java/backsun/lod/renderer/LodRenderer.java @@ -233,6 +233,7 @@ public class LodRenderer GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); GL11.glEnable(GL11.GL_BLEND); + setupFog(FogDistanceMode.NEAR, ofConfig.getFogType()); @@ -379,8 +380,6 @@ public class LodRenderer colorIndex++; } - setupFog(FogDistanceMode.NEAR, ofConfig.getFogType()); - mc.world.profiler.endStartSection("LOD draw"); // draw the LODs