new line brackets

This commit is contained in:
Leonardo
2021-08-20 11:46:41 +02:00
parent 9f77bf4e61
commit 967aab3b3b
11 changed files with 2129 additions and 2075 deletions
@@ -16,7 +16,8 @@ import java.io.Serializable;
* 0 for x, 1 for y, 2 for z in 3D
*/
public class LodRegion implements Serializable {
public class LodRegion implements Serializable
{
//x coord,
private byte minDetailLevel;
private static final byte POSSIBLE_LOD = 10;
@@ -41,8 +42,8 @@ public class LodRegion implements Serializable {
public final int regionPosX;
public final int regionPosZ;
public LodRegion(LevelContainer levelContainer, RegionPos regionPos) {
/**TODO there is some error here in the update*/
public LodRegion(LevelContainer levelContainer, RegionPos regionPos)
{
this.regionPosX = regionPos.x;
this.regionPosZ = regionPos.z;
this.minDetailLevel = levelContainer.detailLevel;
@@ -63,7 +64,8 @@ public class LodRegion implements Serializable {
dataExistence[minDetailLevel] = levelContainer.dataExistence;
//Initialize all the different matrices
for (byte lod = (byte) (minDetailLevel + 1); lod <= LodUtil.REGION_DETAIL_LEVEL; lod++) {
for (byte lod = (byte) (minDetailLevel + 1); lod <= LodUtil.REGION_DETAIL_LEVEL; lod++)
{
int size = (short) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - lod);
colors[lod] = new byte[size][size][3];
height[lod] = new short[size][size];
@@ -73,10 +75,13 @@ public class LodRegion implements Serializable {
}
int sizeDiff;
LevelPos levelPos;
for (byte tempLod = (byte) (minDetailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++) {
sizeDiff = (int) Math.pow(2,LodUtil.REGION_DETAIL_LEVEL - tempLod);
for (int x = 0; x < sizeDiff; x++) {
for (int z = 0; z < sizeDiff; z++) {
for (byte tempLod = (byte) (minDetailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++)
{
sizeDiff = (int) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - tempLod);
for (int x = 0; x < sizeDiff; x++)
{
for (int z = 0; z < sizeDiff; z++)
{
levelPos = new LevelPos(tempLod, x, z);
update(levelPos);
}
@@ -84,7 +89,8 @@ public class LodRegion implements Serializable {
}
}
public LodRegion(byte minDetailLevel, RegionPos regionPos) {
public LodRegion(byte minDetailLevel, RegionPos regionPos)
{
this.minDetailLevel = minDetailLevel;
this.regionPosX = regionPos.x;
this.regionPosZ = regionPos.z;
@@ -100,7 +106,8 @@ public class LodRegion implements Serializable {
//Initialize all the different matrices
for (byte lod = minDetailLevel; lod <= LodUtil.REGION_DETAIL_LEVEL; lod++) {
for (byte lod = minDetailLevel; lod <= LodUtil.REGION_DETAIL_LEVEL; lod++)
{
int size = (short) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - lod);
colors[lod] = new byte[size][size][3];
height[lod] = new short[size][size];
@@ -120,12 +127,14 @@ public class LodRegion implements Serializable {
* @param update
* @return
*/
public boolean setData(LevelPos levelPos, LodDataPoint dataPoint, byte generationType, boolean update) {
public boolean setData(LevelPos levelPos, LodDataPoint dataPoint, byte generationType, boolean update)
{
levelPos = levelPos.regionModule();
if ((this.generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ] == 0) || (generationType >= this.generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ])) {
if ((this.generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ] == 0) || (generationType >= this.generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ]))
{
//update the number of node present
//if (this.generationType[lod][posX][posZ] == 0) numberOfPoints++;
if (this.dataExistence[levelPos.detailLevel][levelPos.posX][levelPos.posZ]) numberOfPoints++;
//add the node data
this.colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][0] = (byte) (dataPoint.color.getRed() - 128);
@@ -138,20 +147,24 @@ public class LodRegion implements Serializable {
//update could be stopped and a single big update could be done at the end
LevelPos tempLevelPos = levelPos;
if (update) {
for (byte tempLod = (byte) (levelPos.detailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++) {
if (update)
{
for (byte tempLod = (byte) (levelPos.detailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++)
{
tempLevelPos = tempLevelPos.convert(tempLod);
update(tempLevelPos);
}
}
return true;
} else {
} else
{
return false;
}
}
public LodDataPoint getData(ChunkPos chunkPos) {
public LodDataPoint getData(ChunkPos chunkPos)
{
return getData(new LevelPos(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.x, chunkPos.z));
}
@@ -161,7 +174,8 @@ public class LodRegion implements Serializable {
* @param lod
* @return the data at the relative pos and level
*/
public LodDataPoint getData(byte lod, BlockPos blockPos) {
public LodDataPoint getData(byte lod, BlockPos blockPos)
{
int posX = Math.floorMod(blockPos.getX(), (int) Math.pow(2, lod));
int posZ = Math.floorMod(blockPos.getZ(), (int) Math.pow(2, lod));
return getData(new LevelPos(lod, posX, posZ));
@@ -173,7 +187,8 @@ public class LodRegion implements Serializable {
* @param levelPos
* @return the data at the relative pos and level
*/
public LodDataPoint getData(LevelPos levelPos) {
public LodDataPoint getData(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
return new LodDataPoint(
height[levelPos.detailLevel][levelPos.posX][levelPos.posZ],
@@ -188,37 +203,29 @@ public class LodRegion implements Serializable {
/**
* @return
*/
/*
public List<LevelPos> getDataToGenerate(int playerPosX, int playerPosZ, int start, int end, byte generetion, byte detailLevel) {
if(detailLevel < minDetailLevel) detailLevel = minDetailLevel;
LevelPos levelPos
/*
public List<LevelPos> getDataToGenerate(int playerPosX, int playerPosZ, int start, int end, byte generetion, byte detailLevel)
{
if (detailLevel < minDetailLevel) detailLevel = minDetailLevel;
LevelPos levelPos;
int size;
int width;
int posX;
int posZ;
int distance;
for(int tempLod = detailLevel; tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++){
size = (int) Math.pow(2,LodUtil.REGION_DETAIL_LEVEL-tempLod);
width = (int) Math.pow(2,tempLod);
for(int x = 0; x < size; x++){
for(int z = 0; z < size; z++){
posX = regionPosX * 512 + x * width + width/2;
posZ = regionPosZ * 512 + z * width + width/2;
distance = (int) Math.sqrt(Math.pow(playerPosX - posX, 2) + Math.pow(playerPosZ - posZ, 2))
if(distance >= start && distance <= end){
}
}
}
}
size = (int) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - tempLod);
width = (int) Math.pow(2, tempLod);
posX = regionPosX * 512 + width / 2;
posZ = regionPosZ * 512 + width / 2;
distance = (int) Math.sqrt(Math.pow(playerPosX - posX, 2) + Math.pow(playerPosZ - posZ, 2))
}
*/
*/
/**
* @return
*/
/*
public List<LevelPos> getDataToRender(int playerPosX, int playerPosZ, int start, int end, byte detailLevel) {
*//*
public List<LevelPos> getDataToRender(int playerPosX, int playerPosZ, int start, int end, byte detailLevel)
{
if(detailLevel < minDetailLevel) detailLevel = minDetailLevel;
int size;
int width;
@@ -234,13 +241,14 @@ public class LodRegion implements Serializable {
}
}
}
*/
*/
/**TODO a method to update a whole area, to be used as a single big update*/
/**
* @param levelPos
*/
private void updateArea(LevelPos levelPos) {
private void updateArea(LevelPos levelPos)
{
/*
LevelPos tempLevelPos = levelPos;
int sizeDiff;
@@ -259,13 +267,25 @@ public class LodRegion implements Serializable {
}
int sizeDiff;
LevelPos levelPos;
for (byte tempLod = (byte) (minDetailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++) {
sizeDiff = (int) Math.pow(2,LodUtil.REGION_DETAIL_LEVEL - tempLod);
for (int x = 0; x < sizeDiff; x++) {
for (int z = 0; z < sizeDiff; z++) {
levelPos = new LevelPos(tempLod, x, z);
update(levelPos);
}
}
}
*/
}
/**
* @param levelPos
*/
private void update(LevelPos levelPos) {
private void update(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
boolean[][] children = getChildren(levelPos);
@@ -282,13 +302,16 @@ public class LodRegion implements Serializable {
int newPosZ;
byte newLod;
LevelPos childPos;
for (int x = 0; x <= 1; x++) {
for (int z = 0; z <= 1; z++) {
for (int x = 0; x <= 1; x++)
{
for (int z = 0; z <= 1; z++)
{
newPosX = 2 * levelPos.posX + x;
newPosZ = 2 * levelPos.posZ + z;
newLod = (byte) (levelPos.detailLevel - 1);
childPos = new LevelPos(newLod, newPosX, newPosZ);
if (hasDataBeenGenerated(childPos)) {
if (hasDataBeenGenerated(childPos))
{
numberOfChildren++;
tempRed += colors[newLod][newPosX][newPosZ][0];
@@ -301,7 +324,8 @@ public class LodRegion implements Serializable {
}
}
if (numberOfChildren > 0) {
if (numberOfChildren > 0)
{
colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][0] = (byte) (tempRed / numberOfChildren);
colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][1] = (byte) (tempGreen / numberOfChildren);
colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][2] = (byte) (tempBlue / numberOfChildren);
@@ -316,15 +340,19 @@ public class LodRegion implements Serializable {
* @param levelPos
* @return
*/
private boolean[][] getChildren(LevelPos levelPos) {
private boolean[][] getChildren(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
boolean[][] children = new boolean[2][2];
int numberOfChild = 0;
if (minDetailLevel == levelPos.detailLevel) {
if (minDetailLevel == levelPos.detailLevel)
{
return children;
}
for (int x = 0; x <= 1; x++) {
for (int z = 0; z <= 1; z++) {
for (int x = 0; x <= 1; x++)
{
for (int z = 0; z <= 1; z++)
{
children[x][z] = (dataExistence[levelPos.detailLevel - 1][2 * levelPos.posX + x][2 * levelPos.posZ + z]);
}
}
@@ -335,7 +363,8 @@ public class LodRegion implements Serializable {
* @param chunkPos
* @return
*/
public boolean doesDataExist(ChunkPos chunkPos) {
public boolean doesDataExist(ChunkPos chunkPos)
{
return doesDataExist(new LevelPos(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.x, chunkPos.z));
}
@@ -343,7 +372,8 @@ public class LodRegion implements Serializable {
* @param levelPos
* @return
*/
public boolean doesDataExist(LevelPos levelPos) {
public boolean doesDataExist(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
return dataExistence[levelPos.detailLevel][levelPos.posX][levelPos.posZ];
}
@@ -352,10 +382,12 @@ public class LodRegion implements Serializable {
* @param levelPos
* @return
*/
public DistanceGenerationMode getGenerationMode(LevelPos levelPos) {
public DistanceGenerationMode getGenerationMode(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
DistanceGenerationMode generationMode = DistanceGenerationMode.NONE;
switch (generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ]) {
switch (generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ])
{
case 0:
generationMode = DistanceGenerationMode.NONE;
break;
@@ -386,12 +418,14 @@ public class LodRegion implements Serializable {
* @param levelPos
* @return
*/
public boolean hasDataBeenGenerated(LevelPos levelPos) {
public boolean hasDataBeenGenerated(LevelPos levelPos)
{
levelPos = levelPos.regionModule();
return (generationType[levelPos.detailLevel][levelPos.posX][levelPos.posZ] != 0);
}
public byte getMinDetailLevel() {
public byte getMinDetailLevel()
{
return minDetailLevel;
}
@@ -401,15 +435,18 @@ public class LodRegion implements Serializable {
* @param lod
* @return
*/
public LevelContainer getLevel(byte lod) {
public LevelContainer getLevel(byte lod)
{
return new LevelContainer(lod, colors[lod], height[lod], depth[lod], generationType[lod], dataExistence[lod]);
}
/**
* @param levelContainer
*/
public void addLevel(LevelContainer levelContainer) {
if (levelContainer.detailLevel < minDetailLevel - 1) {
public void addLevel(LevelContainer levelContainer)
{
if (levelContainer.detailLevel < minDetailLevel - 1)
{
throw new IllegalArgumentException("addLevel requires a level that is at least the minimum level of the region -1 ");
}
if (levelContainer.detailLevel == minDetailLevel - 1) minDetailLevel = levelContainer.detailLevel;
@@ -424,8 +461,10 @@ public class LodRegion implements Serializable {
/**
* @param lod
*/
public void removeDetailLevel(byte lod) {
for (byte tempLod = 0; tempLod <= lod; tempLod++) {
public void removeDetailLevel(byte lod)
{
for (byte tempLod = 0; tempLod <= lod; tempLod++)
{
colors[tempLod] = new byte[0][0][0];
height[tempLod] = new short[0][0];
depth[tempLod] = new short[0][0];
@@ -434,7 +473,8 @@ public class LodRegion implements Serializable {
}
}
public String toString(){
public String toString()
{
return getLevel(LodUtil.REGION_DETAIL_LEVEL).toString();
}
}