fix pre 26.2 compiling
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@@ -64,7 +64,7 @@ public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
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public BlazeDhRenderApiDefinition()
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{
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#if MC_VER <= MC_26_1_2
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renderApi = EDhApiRenderApi.OPEN_GL;
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renderApi = EDhApiRenderingApi.OPEN_GL;
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#else
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// use the same rendering API as Minecraft
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this.renderApi = MinecraftRenderWrapper.INSTANCE.getMcRenderingApi();
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