From 9453e806db64dc6788a43144c71cd113a89554a4 Mon Sep 17 00:00:00 2001 From: Ran <43445785+RanCraftPlayz@users.noreply.github.com> Date: Thu, 2 Dec 2021 11:06:55 +0600 Subject: [PATCH] SnowAndFreezeFeature --- .../worldGeneration/WorldGeneratorWrapper.java | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/common/src/main/java/com/seibel/lod/common/wrappers/worldGeneration/WorldGeneratorWrapper.java b/common/src/main/java/com/seibel/lod/common/wrappers/worldGeneration/WorldGeneratorWrapper.java index 7935d109e..f880a10c0 100644 --- a/common/src/main/java/com/seibel/lod/common/wrappers/worldGeneration/WorldGeneratorWrapper.java +++ b/common/src/main/java/com/seibel/lod/common/wrappers/worldGeneration/WorldGeneratorWrapper.java @@ -5,7 +5,6 @@ import java.util.HashSet; import java.util.LinkedList; import java.util.List; import java.util.concurrent.ConcurrentHashMap; -import java.util.concurrent.Executor; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import java.util.function.Supplier; @@ -33,7 +32,9 @@ import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.chunk.*; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; +import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext; import net.minecraft.world.level.levelgen.feature.SnowAndFreezeFeature; +import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager; /** @@ -205,13 +206,14 @@ public class WorldGeneratorWrapper extends AbstractWorldGeneratorWrapper chunk.setStatus(ChunkStatus.STRUCTURE_REFERENCES); chunkGen.createBiomes(serverWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), chunk); ChunkStatus.NOISE.generate(Executor, serverWorld, chunkGen, templateManager, lightEngine, null, chunkList); - // TODO[FABRIC]: Find whay this dosnt work + // TODO: Find why this dosnt work (seems like the "Executor" is doing this) ChunkStatus.SURFACE.generate(Executor, serverWorld, chunkGen, templateManager, lightEngine, null, chunkList); // this feature has been proven to be thread safe, // so we will add it -// SnowAndFreezeFeature snowFeature = new SnowAndFreezeFeature(NoFeatureConfig.CODEC); -// snowFeature.place(lodServerWorld, chunkGen, serverWorld.random, chunk.getPos().getWorldPosition(), null); + FeaturePlaceContext featurePlaceContext = new FeaturePlaceContext<>(lodServerWorld, chunkGen, serverWorld.random, chunk.getPos().getWorldPosition(), null); + SnowAndFreezeFeature snowFeature = new SnowAndFreezeFeature(NoneFeatureConfiguration.CODEC); + snowFeature.place(featurePlaceContext); lodBuilder.generateLodNodeFromChunk(lodDim, new ChunkWrapper(chunk), new LodBuilderConfig(DistanceGenerationMode.SURFACE));