Close #60 (LODs rendering on top of the player) and improve get Lod pos to skip
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@@ -234,7 +234,7 @@ public class LodRenderer
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// see if the chunks Minecraft is going to render are the
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// same as last time
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if (!vanillaRenderedChunks.containsAll(chunkPosToSkip))
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if (!vanillaRenderedChunks.containsAll(chunkPosToSkip) || vanillaRenderedChunks.size() != chunkPosToSkip.size())
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{
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regen = true;
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vanillaRenderedChunks = chunkPosToSkip;
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