Rename LodUtils to LodUtil

This commit is contained in:
James Seibel
2021-06-19 20:42:48 -05:00
parent 2b82eb88c8
commit 92e651c779
6 changed files with 20 additions and 20 deletions
@@ -11,7 +11,7 @@ import com.seibel.lod.objects.LodDimension;
import com.seibel.lod.objects.LodRegion;
import com.seibel.lod.objects.LodWorld;
import com.seibel.lod.render.LodRender;
import com.seibel.lod.util.LodUtils;
import com.seibel.lod.util.LodUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.profiler.IProfiler;
@@ -131,7 +131,7 @@ public class ClientProxy
public void worldLoadEvent(WorldEvent.Load event)
{
// the player just loaded a new world/dimension
lodWorld.selectWorld(LodUtils.getWorldID(event.getWorld()));
lodWorld.selectWorld(LodUtil.getWorldID(event.getWorld()));
// make sure the correct LODs are being rendered
// (if this isn't done the previous world's LODs may be drawn)
renderer.regenerateLODsNextFrame();