System uses lightmap now
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@@ -250,7 +250,7 @@ public class LodRenderer
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farPlaneBlockDistance = LodConfig.CLIENT.graphics.lodChunkRenderDistance.get() * LodUtil.CHUNK_WIDTH;
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setupProjectionMatrix(partialTicks);
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setupLighting(lodDim, partialTicks);
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//setupLighting(lodDim, partialTicks);
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NearFarFogSettings fogSettings = determineFogSettings();
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