Now nodeToRender is fully automatic

This commit is contained in:
Leonardo
2021-08-27 23:05:37 +02:00
parent dd018f90d3
commit 8db782a406
6 changed files with 68 additions and 51 deletions
@@ -253,7 +253,7 @@ public class LodRenderer
if (regen && !lodBufferBuilder.generatingBuffers && !lodBufferBuilder.newBuffersAvaliable())
{
// generate the LODs on a separate thread to prevent stuttering or freezing
lodBufferBuilder.generateLodBuffersAsync(this, lodDim, player.blockPosition(), numbChunksWide);
lodBufferBuilder.generateLodBuffersAsync(this, lodDim, player.blockPosition(), Math.floorMod((int) player.xRot,360), Math.floorMod((int) player.yRot,360), numbChunksWide);
// the regen process has been started,
// it will be done when lodBufferBuilder.newBuffersAvaliable