Move LWJGL variables into a MC version property
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@@ -666,7 +666,7 @@ allprojects { p ->
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dependencies { // All of these dependencies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
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// Imports most of lwjgl's libraries (well, only the ones that we need)
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implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes in nearly every version) instead of a hard defined version for all versions
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implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}")
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// REMEMBER: Dont shadow stuff here, these are just the libs that are included in Minecraft so that the core can use
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implementation "org.lwjgl:lwjgl"
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@@ -719,7 +719,6 @@ allprojects { p ->
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options.release = rootProject.java_version as Integer
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} else {
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options.release = 8; // Core & Api should use Java 8 no matter what
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//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
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}
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options.encoding = "UTF-8"
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}
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