partially add different context rendering
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@@ -117,8 +117,8 @@ public class LodBuilder
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playerPosZ = chunk.getPos().getMinBlockZ();
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} else
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{
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playerPosX = (int) world.players().get(0).getX();
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playerPosZ = (int) world.players().get(0).getZ();
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playerPosX = (int) MinecraftWrapper.INSTANCE.getPlayer().getX();
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playerPosZ = (int) MinecraftWrapper.INSTANCE.getPlayer().getZ();
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}
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if (lodWorld.getLodDimension(dim) == null)
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{
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