diff --git a/src/main/java/backsun/lod/proxy/ClientProxy.java b/src/main/java/backsun/lod/proxy/ClientProxy.java index 378489a90..d10bbf96b 100644 --- a/src/main/java/backsun/lod/proxy/ClientProxy.java +++ b/src/main/java/backsun/lod/proxy/ClientProxy.java @@ -2,9 +2,6 @@ package backsun.lod.proxy; import backsun.lod.renderer.LodRenderer; import net.minecraft.client.Minecraft; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.biome.Biome; -import net.minecraft.world.chunk.Chunk; import net.minecraftforge.client.event.FOVUpdateEvent; import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.event.terraingen.PopulateChunkEvent; @@ -62,28 +59,28 @@ public class ClientProxy extends CommonProxy @SubscribeEvent public void chunkLoadEvent(ChunkEvent event) { - Chunk ch = event.getChunk(); - Minecraft mc = Minecraft.getMinecraft(); - if(renderer != null && ch != null && renderer.biomes != null && mc.world != null && mc.world.getBiomeProvider() != null) - { - try - { - if(distanceToPlayer(ch.x * 16, 70, ch.z * 16, mc.player.posX, 70, mc.player.posZ) > mc.gameSettings.renderDistanceChunks * 16 * 2) - { - int biome = Biome.getIdForBiome(ch.getBiome(new BlockPos(ch.x, 70, ch.z), mc.world.getBiomeProvider())); - renderer.biomes[ch.x+32][ch.z+32] = biome; - } - else - { - renderer.biomes[ch.x+32][ch.z+32] = -1; - } - } - catch(IndexOutOfBoundsException e) - { - // TODO fix so this isn't needed - } - - } +// Chunk ch = event.getChunk(); +// Minecraft mc = Minecraft.getMinecraft(); +// if(renderer != null && ch != null && renderer.biomes != null && mc.world != null && mc.world.getBiomeProvider() != null) +// { +// try +// { +// if(distanceToPlayer(ch.x * 16, 70, ch.z * 16, mc.player.posX, 70, mc.player.posZ) > mc.gameSettings.renderDistanceChunks * 16 * 2) +// { +// int biome = Biome.getIdForBiome(ch.getBiome(new BlockPos(ch.x, 70, ch.z), mc.world.getBiomeProvider())); +// renderer.biomes[ch.x+32][ch.z+32] = biome; +// } +// else +// { +// renderer.biomes[ch.x+32][ch.z+32] = -1; +// } +// } +// catch(IndexOutOfBoundsException e) +// { +// // TODO fix so this isn't needed +// } +// +// } }