Add a config option to change LOD brightness and saturation
Related to issue #36
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@@ -122,6 +122,14 @@ public class CubicLodTemplate extends AbstractLodTemplate
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bottomColor = new Color(Math.max(0, c.getRed() - bottomDarkenAmount), Math.max(0, c.getGreen() - bottomDarkenAmount), Math.max(0, c.getBlue() - bottomDarkenAmount), c.getAlpha());
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}
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float saturationMultiplier = LodConfig.CLIENT.saturationMultiplier.get().floatValue();
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float brightnessMultiplier = LodConfig.CLIENT.brightnessMultiplier.get().floatValue();
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topColor = applySaturationAndBrightnessMultipliers(topColor, saturationMultiplier, brightnessMultiplier);
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northSouthColor = applySaturationAndBrightnessMultipliers(northSouthColor, saturationMultiplier, brightnessMultiplier);
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bottomColor = applySaturationAndBrightnessMultipliers(bottomColor, saturationMultiplier, brightnessMultiplier);
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// top (facing up)
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addPosAndColor(buffer, bb.minX, bb.maxY, bb.minZ, topColor.getRed(), topColor.getGreen(), topColor.getBlue(), topColor.getAlpha());
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@@ -157,6 +165,16 @@ public class CubicLodTemplate extends AbstractLodTemplate
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addPosAndColor(buffer, bb.maxX, bb.minY, bb.minZ, eastWestColor.getRed(), eastWestColor.getGreen(), eastWestColor.getBlue(), eastWestColor.getAlpha());
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}
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/**
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* Edit the given color in HSV mode.
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*/
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private Color applySaturationAndBrightnessMultipliers(Color color, float saturationMultiplier, float brightnessMultiplier)
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{
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float[] hsv = Color.RGBtoHSB(color.getRed(), color.getGreen(), color.getBlue(), null);
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return Color.getHSBColor(hsv[0], LodUtil.clamp(0.0f, hsv[1] * saturationMultiplier, 1.0f), LodUtil.clamp(0.0f, hsv[2] * brightnessMultiplier, 1.0f));
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}
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@Override
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public int getBufferMemoryForSingleLod(LodDetail detail)
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@@ -72,6 +72,9 @@ public class LodConfig
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* to determine how far out to generate/render LODs */
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public ForgeConfigSpec.IntValue lodChunkRadiusMultiplier;
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public ForgeConfigSpec.DoubleValue brightnessMultiplier;
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public ForgeConfigSpec.DoubleValue saturationMultiplier;
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Client(ForgeConfigSpec.Builder builder)
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@@ -226,6 +229,24 @@ public class LodConfig
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+ " " + "Fastest /n")
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.defineEnum("lightingMode", ShadingMode.DARKEN_SIDES);
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brightnessMultiplier = builder
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.comment("\n\n"
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+ " Change how bright LOD colors are. \n"
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+ " 0 = black \n"
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+ " 1 = normal color value \n"
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+ " 2 = washed out colors \n")
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.defineInRange("brightnessMultiplier", 1.0, 0, 2);
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saturationMultiplier = builder
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.comment("\n\n"
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+ " Change how saturated LOD colors are. \n"
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+ " 0 = black and white \n"
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+ " 1 = normal saturation \n"
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+ " 2 = very saturated \n")
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.defineInRange("saturationMultiplier", 1.0, 0, 2);
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builder.pop();
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}
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}
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@@ -120,6 +120,8 @@ public class ClientProxy
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// LodConfig.CLIENT.fogDistance.set(FogDistance.FAR);
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// LodConfig.CLIENT.fogDrawOverride.set(FogDrawOverride.ALWAYS_DRAW_FOG_FANCY);
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// LodConfig.CLIENT.shadingMode.set(ShadingMode.DARKEN_SIDES);
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// LodConfig.CLIENT.brightnessMultiplier.set(1.0);
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// LodConfig.CLIENT.saturationMultiplier.set(1.0);
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// LodConfig.CLIENT.distanceGenerationMode.set(DistanceGenerationMode.FEATURES);
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// LodConfig.CLIENT.allowUnstableFeatureGeneration.set(false);
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