diff --git a/src/main/resources/META-INF/accesstransformer.cfg b/src/main/resources/META-INF/accesstransformer.cfg index 9c33bc953..3aa800305 100644 --- a/src/main/resources/META-INF/accesstransformer.cfg +++ b/src/main/resources/META-INF/accesstransformer.cfg @@ -1,38 +1,21 @@ # Note: to update code in eclipse run the "eclipse" command in graldew -# make public the method getFOVModifier +# used when creating the projection matrix public net.minecraft.client.renderer.GameRenderer func_215311_a(Lnet/minecraft/client/renderer/ActiveRenderInfo;FZ)D # getFOVModifier +public net.minecraft.client.renderer.GameRenderer field_78529_t # rendererUpdateCount +public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V # hurtCameraEffect +public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V # applyBobbing -# make public the byteBuffer in BufferBuilder +# used when accessing built byteBuffers public net.minecraft.client.renderer.BufferBuilder field_179001_a # byteBuffer -# make public the cameraZoom in the GameRenderer -public net.minecraft.client.renderer.GameRenderer field_78503_V # cameraZoom - -# make public the cameraYaw in the GameRenderer -public net.minecraft.client.renderer.GameRenderer field_228376_w_ # cameraYaw - -# make public the cameraPitch in the GameRenderer -public net.minecraft.client.renderer.GameRenderer field_228377_x_ # cameraPitch - -# make public the folder in the DimensionSavedDataManager +# used when determining where to save files too public net.minecraft.world.storage.DimensionSavedDataManager field_215759_d # folder -# make public the ambiantLight field in DimensionType -public net.minecraft.world.DimensionType field_236017_x_ # ambientLight - -# make public the renderUpdateCount in GameRenderer -public net.minecraft.client.renderer.GameRenderer field_78529_t # rendererUpdateCount - -# make public the materialColor in AbstractBlockState +# used when generating LodChunks public net.minecraft.block.AbstractBlock$AbstractBlockState field_235704_h_ # materialColor -# make public the hurtCameraEffect method in GameRenderer -public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V # hurtCameraEffect - -# make public the applyBobbing method in GameRenderer -public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V # applyBobbing #=====================#