diff --git a/src/main/java/com/seibel/lod/builders/worldGeneration/LodGenWorker.java b/src/main/java/com/seibel/lod/builders/worldGeneration/LodGenWorker.java index 86a132d7b..75b5ef576 100644 --- a/src/main/java/com/seibel/lod/builders/worldGeneration/LodGenWorker.java +++ b/src/main/java/com/seibel/lod/builders/worldGeneration/LodGenWorker.java @@ -70,7 +70,7 @@ import net.minecraftforge.common.WorldWorkerManager.IWorker; * This is used to generate a LodChunk at a given ChunkPos. * * @author James Seibel - * @version 10-15-2021 + * @version 10-22-2021 */ public class LodGenWorker implements IWorker { @@ -248,8 +248,7 @@ public class LodGenWorker implements IWorker break; case SERVER: // very slow - lodBuilder.generateLodNodeFromChunk(lodDim, serverWorld.getChunk(pos.x, pos.z, ChunkStatus.FEATURES), new LodBuilderConfig(DistanceGenerationMode.SERVER)); - //generateWithServer(); + generateWithServer(); break; } //} @@ -574,7 +573,7 @@ public class LodGenWorker implements IWorker */ private void generateWithServer() { - lodBuilder.generateLodNodeAsync(serverWorld.getChunk(pos.x, pos.z, ChunkStatus.FEATURES), ClientProxy.getLodWorld(), serverWorld); + lodBuilder.generateLodNodeFromChunk(lodDim, serverWorld.getChunk(pos.x, pos.z, ChunkStatus.FEATURES), new LodBuilderConfig(DistanceGenerationMode.SERVER)); }