fix color resolve for liquid blocks
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@@ -253,7 +253,7 @@ public class ClientBlockStateColorCache
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// getQuads() isn't thread safe so we need to put this logic in a lock
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RESOLVE_LOCK.lock();
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#if MC_VER <= MC_1_12_2
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if (this.blockState.getMaterial().isLiquid())
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if (!this.blockState.getMaterial().isLiquid())
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#else
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if (this.blockState.getFluidState().isEmpty())
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#endif
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