blaze3D renderPassWrapper
This commit is contained in:
+13
-17
@@ -38,6 +38,8 @@ import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.VertexFormat;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.logging.DhLogger;
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@@ -165,7 +167,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
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pipelineBuilder.withUniformBuffer("uniformBlock");
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VertexFormat vertexFormat = VertexFormat.builder()
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VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
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.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
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.build();
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pipelineBuilder.withVertexFormat(vertexFormat);
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@@ -191,7 +193,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
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int usage = GpuBuffer.USAGE_COPY_DST
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| GpuBuffer.USAGE_VERTEX;
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int size = BOX_VERTICES.length * Float.BYTES;
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this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:McDebugWireframeBox", usage, size);
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this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:DebugWireframeBox", usage, size);
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{
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int length = BOX_VERTICES.length * Float.BYTES;
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@@ -309,29 +311,23 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
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// render //
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try (RenderPass renderPass = commandEncoder.createRenderPass(
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try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
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this::getRenderPassName,
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView,
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/*optionalClearColorAsInt*/ OptionalInt.empty(),
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
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/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
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{
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// Bind instance data //
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renderPass.setUniform("uniformBlock", this.uniformBuffer);
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renderPassWrapper.renderPass.setUniform("uniformBlock", this.uniformBuffer);
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renderPass.setPipeline(this.pipeline);
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renderPass.setIndexBuffer(this.boxIndexBuffer, VertexFormat.IndexType.INT);
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renderPassWrapper.renderPass.setPipeline(this.pipeline);
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renderPassWrapper.setIndexBuffer(this.boxIndexBuffer);
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renderPass.setVertexBuffer(0, this.boxVertexBuffer);
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renderPassWrapper.setVertexBuffer(this.boxVertexBuffer);
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renderPass.drawIndexed(
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/*indexStart*/ 0,
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/*firstIndex*/0,
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/*indexCount*/BOX_OUTLINE_INDICES.length,
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/*instanceCount*/1);
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renderPassWrapper.drawIndexed(BOX_OUTLINE_INDICES.length);
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}
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}
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private String getRenderPassName() { return "distantHorizons:McDebugRenderer"; }
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private String getRenderPassName() { return "distantHorizons:DebugRenderer"; }
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//endregion
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+14
-18
@@ -48,6 +48,8 @@ import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
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import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
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import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
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@@ -166,7 +168,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
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pipelineBuilder.withUniformBuffer("vertUniformBlock");
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VertexFormat vertexFormat = VertexFormat.builder()
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VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
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.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
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.add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
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.add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
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@@ -530,7 +532,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
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//endregion
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}
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}
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private String getRenderPassName() { return "distantHorizons:McGenericObjectRenderer"; }
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private String getRenderPassName() { return "distantHorizons:GenericObjectRenderer"; }
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//endregion
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@@ -546,12 +548,10 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
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RenderableBoxGroup boxGroup,
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IProfilerWrapper profiler)
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{
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try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
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try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
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this::getRenderPassName,
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView,
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/*optionalClearColorAsInt*/ OptionalInt.empty(),
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
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/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
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{
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// update instance data //
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@@ -560,30 +560,26 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
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LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
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BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
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renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler);
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renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
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// Bind instance data //
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renderPass.setUniform("vertUniformBlock", this.vertUniformBuffer);
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renderPassWrapper.renderPass.setUniform("vertUniformBlock", this.vertUniformBuffer);
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// set pipeline
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renderPass.setPipeline(this.pipeline);
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renderPass.setIndexBuffer(container.indexGpuBuffer, VertexFormat.IndexType.INT);
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renderPassWrapper.renderPass.setPipeline(this.pipeline);
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renderPassWrapper.setIndexBuffer(container.indexGpuBuffer);
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renderPass.setVertexBuffer(0, container.vboGpuBuffer);
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renderPassWrapper.setVertexBuffer(container.vboGpuBuffer);
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// Draw instanced
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if (container.uploadedBoxCount > 0)
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{
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renderPass.drawIndexed(
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/*indexStart*/ 0,
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/*firstIndex*/0,
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/*indexCount*/container.uploadedBoxCount * 36, // 36 = 6 faces * 6 verticies per face
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/*instanceCount*/1);
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// 36 = 6 faces * 6 verticies per face
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renderPassWrapper.drawIndexed(container.uploadedBoxCount * 36);
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}
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}
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}
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+18
-20
@@ -22,6 +22,8 @@ import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeB
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import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderPassEvent;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
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@@ -123,7 +125,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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pipelineBuilder.withUniformBuffer("vertSharedUniformBlock");
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pipelineBuilder.withUniformBuffer("fragUniformBlock");
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VertexFormat vertexFormat = VertexFormat.builder()
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VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
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.add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS)
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.add("meta", BlazeDhVertexFormatUtil.META)
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.add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
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@@ -216,10 +218,12 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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.putMat4f() // uCombinedMatrix
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.get();
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int i = Config.Client.Advanced.Debugging.enableWhiteWorld.get() ? 1 : 0;
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ByteBuffer buffer = MemoryUtil.memAlloc(uniformBufferSize);
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buffer.order(ByteOrder.nativeOrder());
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Std140Builder.intoBuffer(buffer)
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.putInt(0) // uIsWhiteWorld
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.putInt(i) // uIsWhiteWorld
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.putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset
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.putFloat(0.01f) // uMircoOffset // 0.01 block offset
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@@ -292,24 +296,22 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderEventParam);
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// create a render pass
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try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
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try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
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this::getRenderPassName,
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView,
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/*optionalClearColorAsInt*/ OptionalInt.empty(),
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
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/*optionalDepthValueAsDouble*/ OptionalDouble.empty())
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BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
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BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper)
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)
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{
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LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
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BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
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renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler);
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renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
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// set pipeline
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renderPass.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
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renderPassWrapper.renderPass.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
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// shared uniforms
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renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer);
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renderPass.setUniform("vertSharedUniformBlock", this.vertSharedUniformBuffer);
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renderPassWrapper.renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer);
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renderPassWrapper.renderPass.setUniform("vertSharedUniformBlock", this.vertSharedUniformBuffer);
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@@ -333,7 +335,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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}
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}
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renderPass.setUniform("vertUniqueUniformBlock", uniformWrapper.gpuBuffer);
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renderPassWrapper.renderPass.setUniform("vertUniqueUniformBlock", uniformWrapper.gpuBuffer);
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@@ -358,16 +360,12 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, new DhApiBeforeBufferRenderEvent.EventParam(renderEventParam, modelPos));
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}
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renderPass.setIndexBuffer(bufferWrapper.getIndexGpuBuffer(), VertexFormat.IndexType.INT);
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renderPass.setVertexBuffer(0, bufferWrapper.vertexGpuBuffer); // vertex buffer can only be "0" lol
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renderPassWrapper.setIndexBuffer(bufferWrapper.getIndexGpuBuffer());
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renderPassWrapper.setVertexBuffer(bufferWrapper.vertexGpuBuffer);
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if (!bufferWrapper.vertexGpuBuffer.isClosed())
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{
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renderPass.drawIndexed(
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/*indexStart*/ 0,
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/*firstIndex*/0,
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/*indexCount*/bufferWrapper.indexCount,
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/*instanceCount*/1);
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renderPassWrapper.drawIndexed(bufferWrapper.indexCount);
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}
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}
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}
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@@ -377,7 +375,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
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}
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}
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private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
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private String getRenderPassName() { return "distantHorizons:McLodRenderer"; }
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private String getRenderPassName() { return "distantHorizons:TerrainRenderer"; }
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//endregion
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+13
-20
@@ -32,12 +32,13 @@ import com.mojang.blaze3d.pipeline.BlendFunction;
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import com.mojang.blaze3d.pipeline.RenderPipeline;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderPass;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.textures.*;
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import com.mojang.blaze3d.vertex.VertexFormat;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
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@@ -45,10 +46,7 @@ import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeText
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.logging.DhLogger;
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import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
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import com.seibel.distanthorizons.core.render.EDhRenderApi;
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import com.seibel.distanthorizons.core.render.EDhRenderDepth;
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import com.seibel.distanthorizons.core.util.RenderUtil;
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import com.seibel.distanthorizons.core.util.math.Mat4f;
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import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
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import com.seibel.distanthorizons.coreapi.ModInfo;
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import org.jetbrains.annotations.Nullable;
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@@ -56,8 +54,6 @@ import org.jetbrains.annotations.Nullable;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.util.Arrays;
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import java.util.OptionalDouble;
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import java.util.OptionalInt;
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/**
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* Copies the given color texture
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@@ -200,7 +196,7 @@ public class BlazeDhApplyRenderer
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pipelineBuilder.withSampler("uSourceColorTexture");
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pipelineBuilder.withSampler("uSourceDepthTexture");
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VertexFormat vertexFormat = VertexFormat.builder()
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VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
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.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
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.build();
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pipelineBuilder.withVertexFormat(vertexFormat);
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@@ -209,7 +205,6 @@ public class BlazeDhApplyRenderer
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this.pipeline = pipelineBuilder.build();
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}
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//endregion
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@@ -262,15 +257,13 @@ public class BlazeDhApplyRenderer
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COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
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}
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try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
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try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
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this::getIdentifierName,
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this.destinationColorTextureViewWrapper.textureView,
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/*optionalClearColorAsInt*/ OptionalInt.empty(),
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this.dummyDepthTextureWrapper.textureView,
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/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
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this.destinationColorTextureViewWrapper,
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this.dummyDepthTextureWrapper))
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{
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renderPass.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper.textureView, this.sourceColorTextureViewWrapper.textureSampler);
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renderPass.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper.textureView, this.sourceDepthTextureViewWrapper.textureSampler);
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renderPassWrapper.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper);
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renderPassWrapper.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper);
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for (int i = 0; i < this.uniformNames.length; i++)
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{
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@@ -281,15 +274,15 @@ public class BlazeDhApplyRenderer
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throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering.");
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}
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renderPass.setUniform(uniformName, uniformBuffer);
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renderPassWrapper.renderPass.setUniform(uniformName, uniformBuffer);
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}
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renderPass.setUniform("baseFragUniformBlock", this.fragUniformBuffer);
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renderPassWrapper.renderPass.setUniform("baseFragUniformBlock", this.fragUniformBuffer);
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renderPass.setVertexBuffer(0, this.vboGpuBuffer);
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renderPass.setPipeline(this.pipeline);
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renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
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renderPassWrapper.renderPass.setPipeline(this.pipeline);
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renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4);
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renderPassWrapper.draw(4);
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}
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+13
-36
@@ -28,19 +28,16 @@ import com.mojang.blaze3d.buffers.GpuBuffer;
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import com.mojang.blaze3d.pipeline.RenderPipeline;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderPass;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.textures.*;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
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import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
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import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
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import com.seibel.distanthorizons.core.logging.DhLogger;
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import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
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import java.util.OptionalDouble;
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import java.util.OptionalInt;
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/**
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* Blindly copies one texture into another.
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*
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@@ -103,7 +100,7 @@ public class BlazeDhCopyRenderer
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this.pipeline = pipelineBuilder.build();
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this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McCopyRenderer");
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this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("CopyRenderer");
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}
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|
||||
@@ -117,48 +114,28 @@ public class BlazeDhCopyRenderer
|
||||
//region
|
||||
|
||||
public void render(
|
||||
BlazeTextureWrapper sourceColorTextureWrapper,
|
||||
BlazeTextureViewWrapper destinationColorTextureWrapper)
|
||||
{
|
||||
this.render(
|
||||
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
|
||||
destinationColorTextureWrapper.textureView);
|
||||
}
|
||||
public void render(
|
||||
BlazeTextureWrapper sourceColorTextureWrapper,
|
||||
BlazeTextureWrapper destinationColorTextureWrapper)
|
||||
{
|
||||
this.render(
|
||||
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
|
||||
destinationColorTextureWrapper.textureView);
|
||||
}
|
||||
|
||||
private void render(
|
||||
GpuTextureView sourceTextureView,
|
||||
GpuSampler sourceTextureSampler,
|
||||
GpuTextureView destinationTextureView)
|
||||
IDhBlazeTexture sourceColorTextureWrapper,
|
||||
IDhBlazeTexture destinationColorTextureWrapper)
|
||||
{
|
||||
this.tryInit();
|
||||
|
||||
this.dummyDepthTextureWrapper.tryCreateOrResize();
|
||||
|
||||
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
|
||||
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
|
||||
this::getRenderPassName,
|
||||
destinationTextureView,
|
||||
/*optionalClearColorAsInt*/ OptionalInt.empty(),
|
||||
this.dummyDepthTextureWrapper.textureView,
|
||||
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
|
||||
destinationColorTextureWrapper,
|
||||
this.dummyDepthTextureWrapper))
|
||||
{
|
||||
renderPass.bindTexture("uCopyTexture", sourceTextureView, sourceTextureSampler);
|
||||
renderPassWrapper.bindTexture("uCopyTexture", sourceColorTextureWrapper);
|
||||
|
||||
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol
|
||||
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
|
||||
|
||||
renderPass.setPipeline(this.pipeline);
|
||||
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4);
|
||||
renderPassWrapper.renderPass.setPipeline(this.pipeline);
|
||||
renderPassWrapper.draw(4);
|
||||
}
|
||||
}
|
||||
|
||||
private String getRenderPassName() { return "distantHorizons:McCopyRenderer"; }
|
||||
private String getRenderPassName() { return "distantHorizons:CopyRenderer"; }
|
||||
|
||||
//endregion
|
||||
|
||||
|
||||
+12
-13
@@ -37,6 +37,7 @@ import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
|
||||
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
|
||||
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
|
||||
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
|
||||
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
|
||||
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
|
||||
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
|
||||
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
|
||||
@@ -212,29 +213,27 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
|
||||
|
||||
private void renderFadeToTexture()
|
||||
{
|
||||
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
|
||||
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
|
||||
this::getRenderPassName,
|
||||
this.dhFadeColorTextureWrapper.textureView,
|
||||
/*optionalClearColorAsInt*/ OptionalInt.empty(),
|
||||
this.dhFadeDepthTextureWrapper.textureView,
|
||||
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
|
||||
this.dhFadeColorTextureWrapper,
|
||||
this.dhFadeDepthTextureWrapper))
|
||||
{
|
||||
// MC texture
|
||||
renderPass.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper.textureView, this.mcColorTextureViewWrapper.textureSampler);
|
||||
renderPassWrapper.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper);
|
||||
|
||||
// DH textures
|
||||
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler);
|
||||
renderPass.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureSampler);
|
||||
renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
|
||||
renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
|
||||
|
||||
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer);
|
||||
renderPassWrapper.renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer);
|
||||
|
||||
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol
|
||||
renderPass.setPipeline(this.pipeline);
|
||||
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
|
||||
renderPassWrapper.renderPass.setPipeline(this.pipeline);
|
||||
|
||||
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4);
|
||||
renderPassWrapper.draw(4);
|
||||
}
|
||||
}
|
||||
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; }
|
||||
private String getRenderPassName() { return "distantHorizons:DhFarFadeRenderer"; }
|
||||
|
||||
|
||||
//endregion
|
||||
|
||||
+2
-2
@@ -156,7 +156,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
|
||||
this.pipeline = pipelineBuilder.build();
|
||||
|
||||
|
||||
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFogRenderer");
|
||||
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("FogRenderer");
|
||||
}
|
||||
|
||||
//endregion
|
||||
@@ -369,7 +369,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
|
||||
renderPassWrapper.draw(/*indexCount*/ 4);
|
||||
}
|
||||
}
|
||||
private String getRenderPassName() { return "distantHorizons:McFogRenderer"; }
|
||||
private String getRenderPassName() { return "distantHorizons:FogRenderer"; }
|
||||
|
||||
|
||||
//endregion
|
||||
|
||||
+1
-1
@@ -293,7 +293,7 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
|
||||
renderPassWrapper.draw(4);
|
||||
}
|
||||
}
|
||||
private String getRenderPassName() { return "distantHorizons:McSsaoRenderer"; }
|
||||
private String getRenderPassName() { return "distantHorizons:SsaoRenderer"; }
|
||||
|
||||
|
||||
//endregion
|
||||
|
||||
+2
-2
@@ -143,7 +143,7 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
|
||||
this.pipeline = pipelineBuilder.build();
|
||||
|
||||
|
||||
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFadeRenderer");
|
||||
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("VanillaFadeRenderer");
|
||||
}
|
||||
|
||||
//endregion
|
||||
@@ -261,7 +261,7 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
|
||||
renderPassWrapper.draw(/*indexCount*/ 4);
|
||||
}
|
||||
}
|
||||
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; }
|
||||
private String getRenderPassName() { return "distantHorizons:VanillaFadeRenderer"; }
|
||||
|
||||
//endregion
|
||||
|
||||
|
||||
+1
-1
@@ -48,7 +48,7 @@ versionStr=
|
||||
|
||||
# This defines what MC version Intellij will use for the preprocessor
|
||||
# and what version is used automatically by build and run commands
|
||||
mcVer=26.1.2
|
||||
mcVer=26.2.0
|
||||
|
||||
# Defines the maximum amount of memory Minecraft is allowed when run in a development environment
|
||||
minecraftMemoryJavaArg=-Xmx6G
|
||||
|
||||
Reference in New Issue
Block a user