Fix a crash on game startup, and fix world gen compat with TFC (TerraFirmaCraft)
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+12
-3
@@ -1,5 +1,6 @@
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package com.seibel.distanthorizons.forge.mixins.client;
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import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
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import com.seibel.distanthorizons.core.api.internal.ClientApi;
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import net.minecraft.client.renderer.GameRenderer;
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import org.apache.logging.log4j.LogManager;
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@@ -18,14 +19,22 @@ public class MixinGameRenderer
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#if POST_MC_1_17_1
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@Inject(method = "shutdownShaders", at = @At("HEAD"))
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public void onShutdownShaders(CallbackInfo ci) {
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LOGGER.info("Shutting down renderer");
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LOGGER.info("Shutting down renderer (forge)");
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if (!DependencySetupDoneCheck.isDone) {
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LOGGER.warn("Dependency setup is not done yet, skipping renderer this shutdown event!");
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return;
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}
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ClientApi.INSTANCE.rendererShutdownEvent();
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}
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// FIXME: This I think will dup multiple renderStartupEvent calls...
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@Inject(method = {"reloadShaders", "preloadUiShader", "preloadShader"}, at = @At("TAIL"))
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@Inject(method = {"reloadShaders", "preloadUiShader"}, at = @At("TAIL"))
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public void onStartupShaders(CallbackInfo ci) {
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LOGGER.info("Starting up renderer");
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LOGGER.info("Starting up renderer (forge)");
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if (!DependencySetupDoneCheck.isDone) {
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LOGGER.warn("Dependency setup is not done yet, skipping renderer this startup event!");
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return;
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}
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ClientApi.INSTANCE.rendererStartupEvent();
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}
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#else
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