fix neoforge rendering on MC 26
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+1
-2
@@ -50,8 +50,8 @@ public class MixinChunkSectionsToRender
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//===========//
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// Pre MC 26 //
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//===========//
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//regino
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#if MC_VER <= MC_1_21_11
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//region
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#if MC_VER <= MC_1_21_10
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// needs to fire at HEAD with a lower than normal order (less than 1000)
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@@ -78,7 +78,6 @@ public class MixinChunkSectionsToRender
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ClientApi.INSTANCE.renderFadeTransparent();
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}
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}
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//endregion
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#else
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