Refactoring and commenting
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@@ -831,7 +831,7 @@ public class LodNodeRenderer
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LodQuadTreeNode lod = lodDim.getLodFromCoordinates(new ChunkPos(x, z), 4);
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if (lod != null)
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{
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short lodHighestPoint = lod.lodDataPoint.height;
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short lodHighestPoint = lod.getLodDataPoint().height;
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if (playerPos.getY() < lodHighestPoint)
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{
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