only set IS_RUNNING_IN_IDE for dev builds

This commit is contained in:
James Seibel
2026-03-21 17:17:41 -05:00
parent a7bd72e35b
commit 5f3e8d76b2
@@ -1,18 +1,10 @@
package com.seibel.distanthorizons.fabric.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.DhUpdateScreenBase;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import org.spongepowered.asm.mixin.*;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SharedConstants.class)
@@ -24,7 +16,8 @@ public abstract class MixinSharedConstants
@Inject(method = "<clinit>", at = @At("TAIL"))
private static void setIsRunningInIde(CallbackInfo ci)
{
IS_RUNNING_IN_IDE = true;
// run extra validation for dev builds
IS_RUNNING_IN_IDE = ModInfo.IS_DEV_BUILD;
}
}